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author | Justin Clark-Casey (justincc) | 2010-03-03 23:40:32 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-03-03 23:40:32 +0000 |
commit | 716e6f20e1393a1968778588ee1d963b42e063fd (patch) | |
tree | 847821e5123dcecbd8efc3ea0ef67be7a75b4f7b /OpenSim/Region/Framework/Scenes | |
parent | minor: remove some compiler warnings (diff) | |
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compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 19144a7..37b4fd6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -417,8 +417,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
417 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | 417 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); |
418 | public List<SceneObjectPart> PlaySoundSlavePrims | 418 | public List<SceneObjectPart> PlaySoundSlavePrims |
419 | { | 419 | { |
420 | get { return m_LoopSoundSlavePrims; } | 420 | get { return m_PlaySoundSlavePrims; } |
421 | set { m_LoopSoundSlavePrims = value; } | 421 | set { m_PlaySoundSlavePrims = value; } |
422 | } | 422 | } |
423 | 423 | ||
424 | private SceneObjectPart m_LoopSoundMasterPrim = null; | 424 | private SceneObjectPart m_LoopSoundMasterPrim = null; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b8c8d88..10a186e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -568,8 +568,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
568 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | 568 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); |
569 | public List<SceneObjectPart> PlaySoundSlavePrims | 569 | public List<SceneObjectPart> PlaySoundSlavePrims |
570 | { | 570 | { |
571 | get { return m_LoopSoundSlavePrims; } | 571 | get { return m_PlaySoundSlavePrims; } |
572 | set { m_LoopSoundSlavePrims = value; } | 572 | set { m_PlaySoundSlavePrims = value; } |
573 | } | 573 | } |
574 | 574 | ||
575 | private SceneObjectPart m_LoopSoundMasterPrim = null; | 575 | private SceneObjectPart m_LoopSoundMasterPrim = null; |