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authorJustin Clark-Casey (justincc)2011-09-12 22:54:54 +0100
committerJustin Clark-Casey (justincc)2011-09-12 22:54:54 +0100
commit62b24505295a49b3b3ba61a1a840d0fa5825340f (patch)
treef9820d33f5fadccb663a17fccec53c15f16a9ab9 /OpenSim/Region/Framework/Scenes
parentstop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... (diff)
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remove the unused SP.initializeScenePresence()
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs25
1 files changed, 2 insertions, 23 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 9b8afe3..1050507 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3568,29 +3568,6 @@ namespace OpenSim.Region.Framework.Scenes
3568 } 3568 }
3569 } 3569 }
3570 3570
3571
3572 public void initializeScenePresence(IClientAPI client, RegionInfo region, Scene scene)
3573 {
3574 m_controllingClient = client;
3575 m_regionInfo = region;
3576 m_scene = scene;
3577
3578 RegisterToEvents();
3579
3580 /*
3581 AbsolutePosition = client.StartPos;
3582
3583 Animations = new AvatarAnimations();
3584 Animations.LoadAnims();
3585
3586 m_animations = new List<UUID>();
3587 m_animations.Add(Animations.AnimsUUID["STAND"]);
3588 m_animationSeqs.Add(m_controllingClient.NextAnimationSequenceNumber);
3589
3590 SetDirectionVectors();
3591 */
3592 }
3593
3594 internal void PushForce(Vector3 impulse) 3571 internal void PushForce(Vector3 impulse)
3595 { 3572 {
3596 if (PhysicsActor != null) 3573 if (PhysicsActor != null)
@@ -3618,6 +3595,7 @@ namespace OpenSim.Region.Framework.Scenes
3618 obj.ignoreControls = (ScriptControlled)controls; 3595 obj.ignoreControls = (ScriptControlled)controls;
3619 obj.eventControls = (ScriptControlled)controls; 3596 obj.eventControls = (ScriptControlled)controls;
3620 } 3597 }
3598
3621 if (pass_on == 1 && accept == 1) 3599 if (pass_on == 1 && accept == 1)
3622 { 3600 {
3623 IgnoredControls = ScriptControlled.CONTROL_ZERO; 3601 IgnoredControls = ScriptControlled.CONTROL_ZERO;
@@ -3638,6 +3616,7 @@ namespace OpenSim.Region.Framework.Scenes
3638 scriptedcontrols[Script_item_UUID] = obj; 3616 scriptedcontrols[Script_item_UUID] = obj;
3639 } 3617 }
3640 } 3618 }
3619
3641 ControllingClient.SendTakeControls(controls, pass_on == 1 ? true : false, true); 3620 ControllingClient.SendTakeControls(controls, pass_on == 1 ? true : false, true);
3642 } 3621 }
3643 3622