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authorJustin Clark-Casey (justincc)2011-09-23 22:20:15 +0100
committerJustin Clark-Casey (justincc)2011-09-23 22:20:15 +0100
commitbec0cbe82b0de1b5fa8e214a0cc59d0db1f25959 (patch)
tree8ea50098105d1bbf04c7438cfe149d33d4dbbdb8 /OpenSim/Region/Framework/Scenes
parentCorrect asset id of library default iris texture. (diff)
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remove unused SOP.Create() method
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs14
1 files changed, 0 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 7203663..632ac8f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1714,20 +1714,6 @@ namespace OpenSim.Region.Framework.Scenes
1714 Name, LocalId, id); 1714 Name, LocalId, id);
1715 } 1715 }
1716 1716
1717 public static SceneObjectPart Create()
1718 {
1719 SceneObjectPart part = new SceneObjectPart();
1720 part.UUID = UUID.Random();
1721
1722 PrimitiveBaseShape shape = PrimitiveBaseShape.Create();
1723 part.Shape = shape;
1724
1725 part.Name = "Primitive";
1726 part._ownerID = UUID.Random();
1727
1728 return part;
1729 }
1730
1731 /// <summary> 1717 /// <summary>
1732 /// Do a physics property update for a NINJA joint. 1718 /// Do a physics property update for a NINJA joint.
1733 /// </summary> 1719 /// </summary>