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author | Melanie | 2010-03-15 17:54:39 +0000 |
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committer | Melanie | 2010-03-15 17:54:39 +0000 |
commit | a1cd3b5b88cc2cc3fcd552085dc9ab46f9d9b10f (patch) | |
tree | df7a44dae0083e6246a957209684769c522c6996 /OpenSim/Region/Framework/Scenes | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
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Change GodLevel to UserLevel so gods can teleport freely without having
to enter god mode first
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 24179a9..2661dc3 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -879,7 +879,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
879 | if (land != null) | 879 | if (land != null) |
880 | { | 880 | { |
881 | //Don't restrict gods, estate managers, or land owners to the TP point. This behaviour mimics agni. | 881 | //Don't restrict gods, estate managers, or land owners to the TP point. This behaviour mimics agni. |
882 | if (land.LandData.LandingType == (byte)1 && land.LandData.UserLocation != Vector3.Zero && m_godLevel < 200 && !m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid) && land.LandData.OwnerID != m_uuid) | 882 | if (land.LandData.LandingType == (byte)1 && land.LandData.UserLocation != Vector3.Zero && m_userLevel < 200 && !m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid) && land.LandData.OwnerID != m_uuid) |
883 | { | 883 | { |
884 | pos = land.LandData.UserLocation; | 884 | pos = land.LandData.UserLocation; |
885 | } | 885 | } |