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authorBlueWall2011-02-13 00:29:06 -0500
committerBlueWall2011-02-13 00:29:06 -0500
commit0d495ced4c4077ab456119650693c979eeb9d1ea (patch)
tree39d717dd9ce4c453898eca2237f9fc2d2879c1d4 /OpenSim/Region/Framework/Scenes
parentFix unsitting of avatar on linked sets (diff)
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Revert "Fix unsitting of avatar on linked sets"
This reverts commit b492f1ce99d27bcf29eb5805564c8778aa4df748.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index cb2543f..cd70de8 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -472,7 +472,7 @@ namespace OpenSim.Region.Framework.Scenes
472 SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID); 472 SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID);
473 if (part != null) 473 if (part != null)
474 { 474 {
475 return m_parentPosition + (m_pos * part.RotationOffset); 475 return m_parentPosition + (m_pos * part.GetWorldRotation());
476 } 476 }
477 else 477 else
478 { 478 {