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author | Justin Clark-Casey (justincc) | 2011-11-11 21:42:58 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-11 21:42:58 +0000 |
commit | b1cb4f5b04f076c067842de6971ec1016b9a3912 (patch) | |
tree | 300b3e49768aa67a268cc8857d2fa71e34de59e3 /OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |
parent | Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l... (diff) | |
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As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range.
Now, no movement occurs.
Note that you can still sit on a prim with an explicit sit target from any distance, as was the case before.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UuidGatherer.cs')
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