diff options
author | Tom | 2011-09-04 07:06:36 -0700 |
---|---|---|
committer | Tom | 2011-09-04 07:06:36 -0700 |
commit | 66dec3b8742eff04fbbcc6e3249fe4ba87986500 (patch) | |
tree | 76cc708a821d35fac5cdbbce2de304b47064e732 /OpenSim/Region/Framework/Scenes/Tests | |
parent | Guard another nullref (diff) | |
parent | Fixed BulletSim config files for Linux *.so libraries. (diff) | |
download | opensim-SC-66dec3b8742eff04fbbcc6e3249fe4ba87986500.zip opensim-SC-66dec3b8742eff04fbbcc6e3249fe4ba87986500.tar.gz opensim-SC-66dec3b8742eff04fbbcc6e3249fe4ba87986500.tar.bz2 opensim-SC-66dec3b8742eff04fbbcc6e3249fe4ba87986500.tar.xz |
Resolve merge commits, stage 1
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests')
16 files changed, 351 insertions, 365 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs deleted file mode 100644 index cff649b..0000000 --- a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs +++ /dev/null | |||
@@ -1,172 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using System.Threading; | ||
33 | using System.Timers; | ||
34 | using Timer=System.Timers.Timer; | ||
35 | using Nini.Config; | ||
36 | using NUnit.Framework; | ||
37 | using OpenMetaverse; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.CoreModules.World.Serialiser; | ||
43 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; | ||
44 | using OpenSim.Tests.Common; | ||
45 | using OpenSim.Tests.Common.Mock; | ||
46 | |||
47 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
48 | { | ||
49 | /// <summary> | ||
50 | /// Attachment tests | ||
51 | /// </summary> | ||
52 | [TestFixture] | ||
53 | public class AttachmentTests | ||
54 | { | ||
55 | public Scene scene, scene2; | ||
56 | public UUID agent1; | ||
57 | public static Random random; | ||
58 | public ulong region1, region2; | ||
59 | public AgentCircuitData acd1; | ||
60 | public SceneObjectGroup sog1, sog2, sog3; | ||
61 | |||
62 | [TestFixtureSetUp] | ||
63 | public void Init() | ||
64 | { | ||
65 | TestHelper.InMethod(); | ||
66 | |||
67 | scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); | ||
68 | scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | ||
69 | |||
70 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | ||
71 | interregionComms.Initialise(new IniConfigSource()); | ||
72 | interregionComms.PostInitialise(); | ||
73 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); | ||
74 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); | ||
75 | |||
76 | agent1 = UUID.Random(); | ||
77 | random = new Random(); | ||
78 | sog1 = NewSOG(UUID.Random(), scene, agent1); | ||
79 | sog2 = NewSOG(UUID.Random(), scene, agent1); | ||
80 | sog3 = NewSOG(UUID.Random(), scene, agent1); | ||
81 | |||
82 | //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | ||
83 | region1 = scene.RegionInfo.RegionHandle; | ||
84 | region2 = scene2.RegionInfo.RegionHandle; | ||
85 | |||
86 | SceneSetupHelpers.AddRootAgent(scene, agent1); | ||
87 | } | ||
88 | |||
89 | [Test] | ||
90 | public void T030_TestAddAttachments() | ||
91 | { | ||
92 | TestHelper.InMethod(); | ||
93 | |||
94 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
95 | |||
96 | presence.AddAttachment(sog1); | ||
97 | presence.AddAttachment(sog2); | ||
98 | presence.AddAttachment(sog3); | ||
99 | |||
100 | Assert.That(presence.HasAttachments(), Is.True); | ||
101 | Assert.That(presence.ValidateAttachments(), Is.True); | ||
102 | } | ||
103 | |||
104 | [Test] | ||
105 | public void T031_RemoveAttachments() | ||
106 | { | ||
107 | TestHelper.InMethod(); | ||
108 | |||
109 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
110 | presence.RemoveAttachment(sog1); | ||
111 | presence.RemoveAttachment(sog2); | ||
112 | presence.RemoveAttachment(sog3); | ||
113 | Assert.That(presence.HasAttachments(), Is.False); | ||
114 | } | ||
115 | |||
116 | // I'm commenting this test because scene setup NEEDS InventoryService to | ||
117 | // be non-null | ||
118 | //[Test] | ||
119 | public void T032_CrossAttachments() | ||
120 | { | ||
121 | TestHelper.InMethod(); | ||
122 | |||
123 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
124 | ScenePresence presence2 = scene2.GetScenePresence(agent1); | ||
125 | presence2.AddAttachment(sog1); | ||
126 | presence2.AddAttachment(sog2); | ||
127 | |||
128 | ISharedRegionModule serialiser = new SerialiserModule(); | ||
129 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); | ||
130 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); | ||
131 | |||
132 | Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); | ||
133 | |||
134 | //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); | ||
135 | Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); | ||
136 | Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); | ||
137 | } | ||
138 | |||
139 | private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent) | ||
140 | { | ||
141 | SceneObjectPart sop = new SceneObjectPart(); | ||
142 | sop.Name = RandomName(); | ||
143 | sop.Description = RandomName(); | ||
144 | sop.Text = RandomName(); | ||
145 | sop.SitName = RandomName(); | ||
146 | sop.TouchName = RandomName(); | ||
147 | sop.UUID = uuid; | ||
148 | sop.Shape = PrimitiveBaseShape.Default; | ||
149 | sop.Shape.State = 1; | ||
150 | sop.OwnerID = agent; | ||
151 | |||
152 | SceneObjectGroup sog = new SceneObjectGroup(sop); | ||
153 | sog.SetScene(scene); | ||
154 | |||
155 | return sog; | ||
156 | } | ||
157 | |||
158 | private static string RandomName() | ||
159 | { | ||
160 | StringBuilder name = new StringBuilder(); | ||
161 | int size = random.Next(5,12); | ||
162 | char ch; | ||
163 | for (int i = 0; i < size; i++) | ||
164 | { | ||
165 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; | ||
166 | name.Append(ch); | ||
167 | } | ||
168 | |||
169 | return name.ToString(); | ||
170 | } | ||
171 | } | ||
172 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/BorderTests.cs b/OpenSim/Region/Framework/Scenes/Tests/BorderTests.cs index 3a0dd00..ab6311b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/BorderTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/BorderTests.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
41 | [Test] | 41 | [Test] |
42 | public void TestCross() | 42 | public void TestCross() |
43 | { | 43 | { |
44 | TestHelper.InMethod(); | 44 | TestHelpers.InMethod(); |
45 | 45 | ||
46 | List<Border> testborders = new List<Border>(); | 46 | List<Border> testborders = new List<Border>(); |
47 | 47 | ||
@@ -99,7 +99,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
99 | [Test] | 99 | [Test] |
100 | public void TestCrossSquare512() | 100 | public void TestCrossSquare512() |
101 | { | 101 | { |
102 | TestHelper.InMethod(); | 102 | TestHelpers.InMethod(); |
103 | 103 | ||
104 | List<Border> testborders = new List<Border>(); | 104 | List<Border> testborders = new List<Border>(); |
105 | 105 | ||
@@ -179,7 +179,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
179 | [Test] | 179 | [Test] |
180 | public void TestCrossRectangle512x256() | 180 | public void TestCrossRectangle512x256() |
181 | { | 181 | { |
182 | TestHelper.InMethod(); | 182 | TestHelpers.InMethod(); |
183 | 183 | ||
184 | List<Border> testborders = new List<Border>(); | 184 | List<Border> testborders = new List<Border>(); |
185 | 185 | ||
@@ -259,7 +259,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
259 | [Test] | 259 | [Test] |
260 | public void TestCrossOdd512x512w256hole() | 260 | public void TestCrossOdd512x512w256hole() |
261 | { | 261 | { |
262 | TestHelper.InMethod(); | 262 | TestHelpers.InMethod(); |
263 | 263 | ||
264 | List<Border> testborders = new List<Border>(); | 264 | List<Border> testborders = new List<Border>(); |
265 | // 512____ | 265 | // 512____ |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index f69a4b4..a5d2b23 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | |||
@@ -45,12 +45,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
45 | { | 45 | { |
46 | static public Random random; | 46 | static public Random random; |
47 | SceneObjectGroup found; | 47 | SceneObjectGroup found; |
48 | Scene scene = SceneSetupHelpers.SetupScene(); | 48 | Scene scene = SceneHelpers.SetupScene(); |
49 | 49 | ||
50 | [Test] | 50 | [Test] |
51 | public void T010_AddObjects() | 51 | public void T010_AddObjects() |
52 | { | 52 | { |
53 | TestHelper.InMethod(); | 53 | TestHelpers.InMethod(); |
54 | 54 | ||
55 | random = new Random(); | 55 | random = new Random(); |
56 | SceneObjectGroup found; | 56 | SceneObjectGroup found; |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
85 | [Test] | 85 | [Test] |
86 | public void T011_ThreadAddRemoveTest() | 86 | public void T011_ThreadAddRemoveTest() |
87 | { | 87 | { |
88 | TestHelper.InMethod(); | 88 | TestHelpers.InMethod(); |
89 | 89 | ||
90 | // This test adds and removes with mutiple threads, attempting to break the | 90 | // This test adds and removes with mutiple threads, attempting to break the |
91 | // uuid and localid dictionary coherence. | 91 | // uuid and localid dictionary coherence. |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs index 895f2bb..9a60e50 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs | |||
@@ -43,8 +43,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
43 | [Test] | 43 | [Test] |
44 | public void TestDuplicateObject() | 44 | public void TestDuplicateObject() |
45 | { | 45 | { |
46 | TestHelper.InMethod(); | 46 | TestHelpers.InMethod(); |
47 | Scene scene = SceneSetupHelpers.SetupScene(); | 47 | Scene scene = SceneHelpers.SetupScene(); |
48 | 48 | ||
49 | UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010"); | 49 | UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010"); |
50 | string part1Name = "part1"; | 50 | string part1Name = "part1"; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 0a82c4f..1ea2329 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -49,9 +49,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
49 | [Test] | 49 | [Test] |
50 | public void TestAddSceneObject() | 50 | public void TestAddSceneObject() |
51 | { | 51 | { |
52 | TestHelper.InMethod(); | 52 | TestHelpers.InMethod(); |
53 | 53 | ||
54 | Scene scene = SceneSetupHelpers.SetupScene(); | 54 | Scene scene = SceneHelpers.SetupScene(); |
55 | 55 | ||
56 | string objName = "obj1"; | 56 | string objName = "obj1"; |
57 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 57 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
@@ -76,9 +76,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
76 | /// </summary> | 76 | /// </summary> |
77 | public void TestAddExistingSceneObjectUuid() | 77 | public void TestAddExistingSceneObjectUuid() |
78 | { | 78 | { |
79 | TestHelper.InMethod(); | 79 | TestHelpers.InMethod(); |
80 | 80 | ||
81 | Scene scene = SceneSetupHelpers.SetupScene(); | 81 | Scene scene = SceneHelpers.SetupScene(); |
82 | 82 | ||
83 | string obj1Name = "Alfred"; | 83 | string obj1Name = "Alfred"; |
84 | string obj2Name = "Betty"; | 84 | string obj2Name = "Betty"; |
@@ -110,10 +110,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
110 | [Test] | 110 | [Test] |
111 | public void TestDeleteSceneObject() | 111 | public void TestDeleteSceneObject() |
112 | { | 112 | { |
113 | TestHelper.InMethod(); | 113 | TestHelpers.InMethod(); |
114 | 114 | ||
115 | TestScene scene = SceneSetupHelpers.SetupScene(); | 115 | TestScene scene = SceneHelpers.SetupScene(); |
116 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 116 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
117 | scene.DeleteSceneObject(part.ParentGroup, false); | 117 | scene.DeleteSceneObject(part.ParentGroup, false); |
118 | 118 | ||
119 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 119 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
@@ -126,20 +126,20 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
126 | [Test] | 126 | [Test] |
127 | public void TestDeleteSceneObjectAsync() | 127 | public void TestDeleteSceneObjectAsync() |
128 | { | 128 | { |
129 | TestHelper.InMethod(); | 129 | TestHelpers.InMethod(); |
130 | //log4net.Config.XmlConfigurator.Configure(); | 130 | //log4net.Config.XmlConfigurator.Configure(); |
131 | 131 | ||
132 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 132 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
133 | 133 | ||
134 | TestScene scene = SceneSetupHelpers.SetupScene(); | 134 | TestScene scene = SceneHelpers.SetupScene(); |
135 | 135 | ||
136 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | 136 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. |
137 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 137 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
138 | sogd.Enabled = false; | 138 | sogd.Enabled = false; |
139 | 139 | ||
140 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 140 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
141 | 141 | ||
142 | IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); | 142 | IClientAPI client = SceneHelpers.AddScenePresence(scene, agentId).ControllingClient; |
143 | scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); | 143 | scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); |
144 | 144 | ||
145 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 145 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs index 5357a06..654b1a2 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs | |||
@@ -56,17 +56,17 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
56 | [Test] | 56 | [Test] |
57 | public void TestDeRezSceneObject() | 57 | public void TestDeRezSceneObject() |
58 | { | 58 | { |
59 | TestHelper.InMethod(); | 59 | TestHelpers.InMethod(); |
60 | // log4net.Config.XmlConfigurator.Configure(); | 60 | // log4net.Config.XmlConfigurator.Configure(); |
61 | 61 | ||
62 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 62 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
63 | 63 | ||
64 | TestScene scene = SceneSetupHelpers.SetupScene(); | 64 | TestScene scene = SceneHelpers.SetupScene(); |
65 | IConfigSource configSource = new IniConfigSource(); | 65 | IConfigSource configSource = new IniConfigSource(); |
66 | IConfig config = configSource.AddConfig("Startup"); | 66 | IConfig config = configSource.AddConfig("Startup"); |
67 | config.Set("serverside_object_permissions", true); | 67 | config.Set("serverside_object_permissions", true); |
68 | SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); | 68 | SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); |
69 | TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId); | 69 | IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; |
70 | 70 | ||
71 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | 71 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. |
72 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 72 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
@@ -94,18 +94,18 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
94 | [Test] | 94 | [Test] |
95 | public void TestDeRezSceneObjectNotOwner() | 95 | public void TestDeRezSceneObjectNotOwner() |
96 | { | 96 | { |
97 | TestHelper.InMethod(); | 97 | TestHelpers.InMethod(); |
98 | // log4net.Config.XmlConfigurator.Configure(); | 98 | // log4net.Config.XmlConfigurator.Configure(); |
99 | 99 | ||
100 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 100 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
101 | UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001"); | 101 | UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001"); |
102 | 102 | ||
103 | TestScene scene = SceneSetupHelpers.SetupScene(); | 103 | TestScene scene = SceneHelpers.SetupScene(); |
104 | IConfigSource configSource = new IniConfigSource(); | 104 | IConfigSource configSource = new IniConfigSource(); |
105 | IConfig config = configSource.AddConfig("Startup"); | 105 | IConfig config = configSource.AddConfig("Startup"); |
106 | config.Set("serverside_object_permissions", true); | 106 | config.Set("serverside_object_permissions", true); |
107 | SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); | 107 | SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); |
108 | TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId); | 108 | IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; |
109 | 109 | ||
110 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | 110 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. |
111 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 111 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index cb1d531..2912a46 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -50,14 +50,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
50 | [Test] | 50 | [Test] |
51 | public void TestLinkDelink2SceneObjects() | 51 | public void TestLinkDelink2SceneObjects() |
52 | { | 52 | { |
53 | TestHelper.InMethod(); | 53 | TestHelpers.InMethod(); |
54 | 54 | ||
55 | bool debugtest = false; | 55 | bool debugtest = false; |
56 | 56 | ||
57 | Scene scene = SceneSetupHelpers.SetupScene(); | 57 | Scene scene = SceneHelpers.SetupScene(); |
58 | SceneObjectPart part1 = SceneSetupHelpers.AddSceneObject(scene); | 58 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); |
59 | SceneObjectGroup grp1 = part1.ParentGroup; | 59 | SceneObjectGroup grp1 = part1.ParentGroup; |
60 | SceneObjectPart part2 = SceneSetupHelpers.AddSceneObject(scene); | 60 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); |
61 | SceneObjectGroup grp2 = part2.ParentGroup; | 61 | SceneObjectGroup grp2 = part2.ParentGroup; |
62 | 62 | ||
63 | grp1.AbsolutePosition = new Vector3(10, 10, 10); | 63 | grp1.AbsolutePosition = new Vector3(10, 10, 10); |
@@ -132,18 +132,18 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
132 | [Test] | 132 | [Test] |
133 | public void TestLinkDelink2groups4SceneObjects() | 133 | public void TestLinkDelink2groups4SceneObjects() |
134 | { | 134 | { |
135 | TestHelper.InMethod(); | 135 | TestHelpers.InMethod(); |
136 | 136 | ||
137 | bool debugtest = false; | 137 | bool debugtest = false; |
138 | 138 | ||
139 | Scene scene = SceneSetupHelpers.SetupScene(); | 139 | Scene scene = SceneHelpers.SetupScene(); |
140 | SceneObjectPart part1 = SceneSetupHelpers.AddSceneObject(scene); | 140 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); |
141 | SceneObjectGroup grp1 = part1.ParentGroup; | 141 | SceneObjectGroup grp1 = part1.ParentGroup; |
142 | SceneObjectPart part2 = SceneSetupHelpers.AddSceneObject(scene); | 142 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); |
143 | SceneObjectGroup grp2 = part2.ParentGroup; | 143 | SceneObjectGroup grp2 = part2.ParentGroup; |
144 | SceneObjectPart part3 = SceneSetupHelpers.AddSceneObject(scene); | 144 | SceneObjectPart part3 = SceneHelpers.AddSceneObject(scene); |
145 | SceneObjectGroup grp3 = part3.ParentGroup; | 145 | SceneObjectGroup grp3 = part3.ParentGroup; |
146 | SceneObjectPart part4 = SceneSetupHelpers.AddSceneObject(scene); | 146 | SceneObjectPart part4 = SceneHelpers.AddSceneObject(scene); |
147 | SceneObjectGroup grp4 = part4.ParentGroup; | 147 | SceneObjectGroup grp4 = part4.ParentGroup; |
148 | 148 | ||
149 | grp1.AbsolutePosition = new Vector3(10, 10, 10); | 149 | grp1.AbsolutePosition = new Vector3(10, 10, 10); |
@@ -266,10 +266,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
266 | [Test] | 266 | [Test] |
267 | public void TestNewSceneObjectLinkPersistence() | 267 | public void TestNewSceneObjectLinkPersistence() |
268 | { | 268 | { |
269 | TestHelper.InMethod(); | 269 | TestHelpers.InMethod(); |
270 | //log4net.Config.XmlConfigurator.Configure(); | 270 | //log4net.Config.XmlConfigurator.Configure(); |
271 | 271 | ||
272 | TestScene scene = SceneSetupHelpers.SetupScene(); | 272 | TestScene scene = SceneHelpers.SetupScene(); |
273 | 273 | ||
274 | string rootPartName = "rootpart"; | 274 | string rootPartName = "rootpart"; |
275 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 275 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
@@ -305,10 +305,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
305 | [Test] | 305 | [Test] |
306 | public void TestDelinkPersistence() | 306 | public void TestDelinkPersistence() |
307 | { | 307 | { |
308 | TestHelper.InMethod(); | 308 | TestHelpers.InMethod(); |
309 | //log4net.Config.XmlConfigurator.Configure(); | 309 | //log4net.Config.XmlConfigurator.Configure(); |
310 | 310 | ||
311 | TestScene scene = SceneSetupHelpers.SetupScene(); | 311 | TestScene scene = SceneHelpers.SetupScene(); |
312 | 312 | ||
313 | string rootPartName = "rootpart"; | 313 | string rootPartName = "rootpart"; |
314 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 314 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs new file mode 100644 index 0000000..b49c6e7 --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs | |||
@@ -0,0 +1,104 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using NUnit.Framework; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Communications; | ||
34 | using OpenSim.Region.Framework.Scenes; | ||
35 | using OpenSim.Tests.Common; | ||
36 | using OpenSim.Tests.Common.Mock; | ||
37 | |||
38 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Basic scene object resize tests | ||
42 | /// </summary> | ||
43 | [TestFixture] | ||
44 | public class SceneObjectResizeTests | ||
45 | { | ||
46 | /// <summary> | ||
47 | /// Test resizing an object | ||
48 | /// </summary> | ||
49 | [Test] | ||
50 | public void TestResizeSceneObject() | ||
51 | { | ||
52 | TestHelpers.InMethod(); | ||
53 | // log4net.Config.XmlConfigurator.Configure(); | ||
54 | |||
55 | Scene scene = SceneHelpers.SetupScene(); | ||
56 | SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup; | ||
57 | |||
58 | g1.GroupResize(new Vector3(2, 3, 4)); | ||
59 | |||
60 | SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID); | ||
61 | |||
62 | Assert.That(g1Post.RootPart.Scale.X, Is.EqualTo(2)); | ||
63 | Assert.That(g1Post.RootPart.Scale.Y, Is.EqualTo(3)); | ||
64 | Assert.That(g1Post.RootPart.Scale.Z, Is.EqualTo(4)); | ||
65 | |||
66 | Assert.That(g1Post.RootPart.UndoCount, Is.EqualTo(1)); | ||
67 | } | ||
68 | |||
69 | /// <summary> | ||
70 | /// Test resizing an individual part in a scene object. | ||
71 | /// </summary> | ||
72 | [Test] | ||
73 | public void TestResizeSceneObjectPart() | ||
74 | { | ||
75 | TestHelpers.InMethod(); | ||
76 | //log4net.Config.XmlConfigurator.Configure(); | ||
77 | |||
78 | Scene scene = SceneHelpers.SetupScene(); | ||
79 | |||
80 | SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero); | ||
81 | g1.RootPart.Scale = new Vector3(2, 3, 4); | ||
82 | g1.Parts[1].Scale = new Vector3(5, 6, 7); | ||
83 | |||
84 | scene.AddSceneObject(g1); | ||
85 | |||
86 | SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID); | ||
87 | |||
88 | g1Post.Parts[1].Resize(new Vector3(8, 9, 10)); | ||
89 | |||
90 | SceneObjectGroup g1PostPost = scene.GetSceneObjectGroup(g1.UUID); | ||
91 | |||
92 | SceneObjectPart g1RootPart = g1PostPost.RootPart; | ||
93 | SceneObjectPart g1ChildPart = g1PostPost.Parts[1]; | ||
94 | |||
95 | Assert.That(g1RootPart.Scale.X, Is.EqualTo(2)); | ||
96 | Assert.That(g1RootPart.Scale.Y, Is.EqualTo(3)); | ||
97 | Assert.That(g1RootPart.Scale.Z, Is.EqualTo(4)); | ||
98 | |||
99 | Assert.That(g1ChildPart.Scale.X, Is.EqualTo(8)); | ||
100 | Assert.That(g1ChildPart.Scale.Y, Is.EqualTo(9)); | ||
101 | Assert.That(g1ChildPart.Scale.Z, Is.EqualTo(10)); | ||
102 | } | ||
103 | } | ||
104 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs new file mode 100644 index 0000000..2a342d5 --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs | |||
@@ -0,0 +1,66 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using NUnit.Framework; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Communications; | ||
34 | using OpenSim.Region.Framework.Scenes; | ||
35 | using OpenSim.Tests.Common; | ||
36 | using OpenSim.Tests.Common.Mock; | ||
37 | |||
38 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Basic scene object status tests | ||
42 | /// </summary> | ||
43 | [TestFixture] | ||
44 | public class SceneObjectStatusTests | ||
45 | { | ||
46 | [Test] | ||
47 | public void TestSetPhantom() | ||
48 | { | ||
49 | TestHelpers.InMethod(); | ||
50 | |||
51 | // Scene scene = SceneSetupHelpers.SetupScene(); | ||
52 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, UUID.Zero); | ||
53 | SceneObjectPart rootPart = so.RootPart; | ||
54 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | ||
55 | |||
56 | so.ScriptSetPhantomStatus(true); | ||
57 | |||
58 | // Console.WriteLine("so.RootPart.Flags [{0}]", so.RootPart.Flags); | ||
59 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.Phantom)); | ||
60 | |||
61 | so.ScriptSetPhantomStatus(false); | ||
62 | |||
63 | Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); | ||
64 | } | ||
65 | } | ||
66 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs index 77bd4c2..c13d82e 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs | |||
@@ -53,12 +53,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
53 | [Test] | 53 | [Test] |
54 | public void TestShareWithGroup() | 54 | public void TestShareWithGroup() |
55 | { | 55 | { |
56 | TestHelper.InMethod(); | 56 | TestHelpers.InMethod(); |
57 | // log4net.Config.XmlConfigurator.Configure(); | 57 | // log4net.Config.XmlConfigurator.Configure(); |
58 | 58 | ||
59 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 59 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
60 | 60 | ||
61 | TestScene scene = SceneSetupHelpers.SetupScene(); | 61 | TestScene scene = SceneHelpers.SetupScene(); |
62 | IConfigSource configSource = new IniConfigSource(); | 62 | IConfigSource configSource = new IniConfigSource(); |
63 | 63 | ||
64 | IConfig startupConfig = configSource.AddConfig("Startup"); | 64 | IConfig startupConfig = configSource.AddConfig("Startup"); |
@@ -69,13 +69,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
69 | groupsConfig.Set("Module", "GroupsModule"); | 69 | groupsConfig.Set("Module", "GroupsModule"); |
70 | groupsConfig.Set("DebugEnabled", true); | 70 | groupsConfig.Set("DebugEnabled", true); |
71 | 71 | ||
72 | SceneSetupHelpers.SetupSceneModules( | 72 | SceneHelpers.SetupSceneModules( |
73 | scene, configSource, new object[] | 73 | scene, configSource, new object[] |
74 | { new PermissionsModule(), | 74 | { new PermissionsModule(), |
75 | new GroupsModule(), | 75 | new GroupsModule(), |
76 | new MockGroupsServicesConnector() }); | 76 | new MockGroupsServicesConnector() }); |
77 | 77 | ||
78 | TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId); | 78 | IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; |
79 | 79 | ||
80 | IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>(); | 80 | IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>(); |
81 | 81 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index 03ac252..ce9d418 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
51 | /// Scene presence tests | 51 | /// Scene presence tests |
52 | /// </summary> | 52 | /// </summary> |
53 | [TestFixture] | 53 | [TestFixture] |
54 | public class ScenePresenceTests | 54 | public class ScenePresenceAgentTests |
55 | { | 55 | { |
56 | public Scene scene, scene2, scene3; | 56 | public Scene scene, scene2, scene3; |
57 | public UUID agent1, agent2, agent3; | 57 | public UUID agent1, agent2, agent3; |
@@ -64,90 +64,140 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
64 | [TestFixtureSetUp] | 64 | [TestFixtureSetUp] |
65 | public void Init() | 65 | public void Init() |
66 | { | 66 | { |
67 | TestHelper.InMethod(); | 67 | TestHelpers.InMethod(); |
68 | 68 | ||
69 | scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); | 69 | scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); |
70 | scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | 70 | scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); |
71 | scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); | 71 | scene3 = SceneHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); |
72 | 72 | ||
73 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 73 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
74 | interregionComms.Initialise(new IniConfigSource()); | 74 | interregionComms.Initialise(new IniConfigSource()); |
75 | interregionComms.PostInitialise(); | 75 | interregionComms.PostInitialise(); |
76 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); | 76 | SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); |
77 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); | 77 | SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); |
78 | SceneSetupHelpers.SetupSceneModules(scene3, new IniConfigSource(), interregionComms); | 78 | SceneHelpers.SetupSceneModules(scene3, new IniConfigSource(), interregionComms); |
79 | 79 | ||
80 | agent1 = UUID.Random(); | 80 | agent1 = UUID.Random(); |
81 | agent2 = UUID.Random(); | 81 | agent2 = UUID.Random(); |
82 | agent3 = UUID.Random(); | 82 | agent3 = UUID.Random(); |
83 | random = new Random(); | 83 | random = new Random(); |
84 | sog1 = NewSOG(UUID.Random(), scene, agent1); | 84 | sog1 = SceneHelpers.CreateSceneObject(1, agent1); |
85 | sog2 = NewSOG(UUID.Random(), scene, agent1); | 85 | scene.AddSceneObject(sog1); |
86 | sog3 = NewSOG(UUID.Random(), scene, agent1); | 86 | sog2 = SceneHelpers.CreateSceneObject(1, agent1); |
87 | scene.AddSceneObject(sog2); | ||
88 | sog3 = SceneHelpers.CreateSceneObject(1, agent1); | ||
89 | scene.AddSceneObject(sog3); | ||
87 | 90 | ||
88 | //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | ||
89 | region1 = scene.RegionInfo.RegionHandle; | 91 | region1 = scene.RegionInfo.RegionHandle; |
90 | region2 = scene2.RegionInfo.RegionHandle; | 92 | region2 = scene2.RegionInfo.RegionHandle; |
91 | region3 = scene3.RegionInfo.RegionHandle; | 93 | region3 = scene3.RegionInfo.RegionHandle; |
92 | } | 94 | } |
93 | 95 | ||
94 | /// <summary> | ||
95 | /// Test adding a root agent to a scene. Doesn't yet actually complete crossing the agent into the scene. | ||
96 | /// </summary> | ||
97 | [Test] | 96 | [Test] |
98 | public void T010_TestAddRootAgent() | 97 | public void TestCloseAgent() |
99 | { | 98 | { |
100 | TestHelper.InMethod(); | 99 | TestHelpers.InMethod(); |
101 | 100 | // log4net.Config.XmlConfigurator.Configure(); | |
102 | string firstName = "testfirstname"; | ||
103 | |||
104 | AgentCircuitData agent = new AgentCircuitData(); | ||
105 | agent.AgentID = agent1; | ||
106 | agent.firstname = firstName; | ||
107 | agent.lastname = "testlastname"; | ||
108 | agent.SessionID = UUID.Random(); | ||
109 | agent.SecureSessionID = UUID.Random(); | ||
110 | agent.circuitcode = 123; | ||
111 | agent.BaseFolder = UUID.Zero; | ||
112 | agent.InventoryFolder = UUID.Zero; | ||
113 | agent.startpos = Vector3.Zero; | ||
114 | agent.CapsPath = GetRandomCapsObjectPath(); | ||
115 | agent.ChildrenCapSeeds = new Dictionary<ulong, string>(); | ||
116 | agent.child = true; | ||
117 | 101 | ||
118 | scene.PresenceService.LoginAgent(agent.AgentID.ToString(), agent.SessionID, agent.SecureSessionID); | 102 | TestScene scene = SceneHelpers.SetupScene(); |
103 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | ||
119 | 104 | ||
120 | string reason; | 105 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Not.Null); |
121 | scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason); | ||
122 | testclient = new TestClient(agent, scene); | ||
123 | scene.AddNewClient(testclient); | ||
124 | 106 | ||
125 | ScenePresence presence = scene.GetScenePresence(agent1); | 107 | scene.IncomingCloseAgent(sp.UUID); |
126 | 108 | ||
127 | Assert.That(presence, Is.Not.Null, "presence is null"); | 109 | Assert.That(scene.GetScenePresence(sp.UUID), Is.Null); |
128 | Assert.That(presence.Firstname, Is.EqualTo(firstName), "First name not same"); | 110 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Null); |
129 | acd1 = agent; | ||
130 | } | 111 | } |
131 | 112 | ||
132 | /// <summary> | 113 | /// <summary> |
133 | /// Test removing an uncrossed root agent from a scene. | 114 | /// Test that if a root agent logs into a region, a child agent is also established in the neighbouring region |
134 | /// </summary> | 115 | /// </summary> |
116 | /// <remarks> | ||
117 | /// Please note that unlike the other tests here, this doesn't rely on structures | ||
118 | /// </remarks> | ||
135 | [Test] | 119 | [Test] |
136 | public void T011_TestRemoveRootAgent() | 120 | public void TestChildAgentEstablished() |
137 | { | 121 | { |
138 | TestHelper.InMethod(); | 122 | TestHelpers.InMethod(); |
139 | 123 | // log4net.Config.XmlConfigurator.Configure(); | |
140 | scene.RemoveClient(agent1); | 124 | |
141 | 125 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | |
142 | ScenePresence presence = scene.GetScenePresence(agent1); | 126 | |
127 | TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); | ||
128 | // TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); | ||
129 | |||
130 | IConfigSource configSource = new IniConfigSource(); | ||
131 | configSource.AddConfig("Modules").Set("EntityTransferModule", "BasicEntityTransferModule"); | ||
132 | EntityTransferModule etm = new EntityTransferModule(); | ||
133 | |||
134 | SceneHelpers.SetupSceneModules(myScene1, configSource, etm); | ||
135 | |||
136 | SceneHelpers.AddScenePresence(myScene1, agent1Id); | ||
137 | // ScenePresence childPresence = myScene2.GetScenePresence(agent1); | ||
143 | 138 | ||
144 | Assert.That(presence, Is.Null, "presence is not null"); | 139 | // TODO: Need to do a fair amount of work to allow synchronous establishment of child agents |
140 | // Assert.That(childPresence, Is.Not.Null); | ||
141 | // Assert.That(childPresence.IsChildAgent, Is.True); | ||
145 | } | 142 | } |
146 | 143 | ||
144 | // /// <summary> | ||
145 | // /// Test adding a root agent to a scene. Doesn't yet actually complete crossing the agent into the scene. | ||
146 | // /// </summary> | ||
147 | // [Test] | ||
148 | // public void T010_TestAddRootAgent() | ||
149 | // { | ||
150 | // TestHelpers.InMethod(); | ||
151 | // | ||
152 | // string firstName = "testfirstname"; | ||
153 | // | ||
154 | // AgentCircuitData agent = new AgentCircuitData(); | ||
155 | // agent.AgentID = agent1; | ||
156 | // agent.firstname = firstName; | ||
157 | // agent.lastname = "testlastname"; | ||
158 | // agent.SessionID = UUID.Random(); | ||
159 | // agent.SecureSessionID = UUID.Random(); | ||
160 | // agent.circuitcode = 123; | ||
161 | // agent.BaseFolder = UUID.Zero; | ||
162 | // agent.InventoryFolder = UUID.Zero; | ||
163 | // agent.startpos = Vector3.Zero; | ||
164 | // agent.CapsPath = GetRandomCapsObjectPath(); | ||
165 | // agent.ChildrenCapSeeds = new Dictionary<ulong, string>(); | ||
166 | // agent.child = true; | ||
167 | // | ||
168 | // scene.PresenceService.LoginAgent(agent.AgentID.ToString(), agent.SessionID, agent.SecureSessionID); | ||
169 | // | ||
170 | // string reason; | ||
171 | // scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason); | ||
172 | // testclient = new TestClient(agent, scene); | ||
173 | // scene.AddNewClient(testclient); | ||
174 | // | ||
175 | // ScenePresence presence = scene.GetScenePresence(agent1); | ||
176 | // | ||
177 | // Assert.That(presence, Is.Not.Null, "presence is null"); | ||
178 | // Assert.That(presence.Firstname, Is.EqualTo(firstName), "First name not same"); | ||
179 | // acd1 = agent; | ||
180 | // } | ||
181 | // | ||
182 | // /// <summary> | ||
183 | // /// Test removing an uncrossed root agent from a scene. | ||
184 | // /// </summary> | ||
185 | // [Test] | ||
186 | // public void T011_TestRemoveRootAgent() | ||
187 | // { | ||
188 | // TestHelpers.InMethod(); | ||
189 | // | ||
190 | // scene.RemoveClient(agent1); | ||
191 | // | ||
192 | // ScenePresence presence = scene.GetScenePresence(agent1); | ||
193 | // | ||
194 | // Assert.That(presence, Is.Null, "presence is not null"); | ||
195 | // } | ||
196 | |||
147 | [Test] | 197 | [Test] |
148 | public void T012_TestAddNeighbourRegion() | 198 | public void T012_TestAddNeighbourRegion() |
149 | { | 199 | { |
150 | TestHelper.InMethod(); | 200 | TestHelpers.InMethod(); |
151 | 201 | ||
152 | string reason; | 202 | string reason; |
153 | 203 | ||
@@ -157,7 +207,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
157 | scene.NewUserConnection(acd1, 0, out reason); | 207 | scene.NewUserConnection(acd1, 0, out reason); |
158 | if (testclient == null) | 208 | if (testclient == null) |
159 | testclient = new TestClient(acd1, scene); | 209 | testclient = new TestClient(acd1, scene); |
160 | scene.AddNewClient(testclient); | 210 | scene.AddNewClient(testclient, PresenceType.User); |
161 | 211 | ||
162 | ScenePresence presence = scene.GetScenePresence(agent1); | 212 | ScenePresence presence = scene.GetScenePresence(agent1); |
163 | presence.MakeRootAgent(new Vector3(90,90,90),false); | 213 | presence.MakeRootAgent(new Vector3(90,90,90),false); |
@@ -175,7 +225,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
175 | [Test] | 225 | [Test] |
176 | public void T013_TestRemoveNeighbourRegion() | 226 | public void T013_TestRemoveNeighbourRegion() |
177 | { | 227 | { |
178 | TestHelper.InMethod(); | 228 | TestHelpers.InMethod(); |
179 | 229 | ||
180 | ScenePresence presence = scene.GetScenePresence(agent1); | 230 | ScenePresence presence = scene.GetScenePresence(agent1); |
181 | presence.RemoveNeighbourRegion(region3); | 231 | presence.RemoveNeighbourRegion(region3); |
@@ -188,37 +238,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
188 | CompleteAvatarMovement | 238 | CompleteAvatarMovement |
189 | */ | 239 | */ |
190 | } | 240 | } |
191 | |||
192 | /// <summary> | ||
193 | /// Test that if a root agent logs into a region, a child agent is also established in the neighbouring region | ||
194 | /// </summary> | ||
195 | /// <remarks> | ||
196 | /// Please note that unlike the other tests here, this doesn't rely on structures | ||
197 | /// </remarks> | ||
198 | [Test] | ||
199 | public void TestChildAgentEstablished() | ||
200 | { | ||
201 | TestHelper.InMethod(); | ||
202 | // log4net.Config.XmlConfigurator.Configure(); | ||
203 | |||
204 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
205 | |||
206 | TestScene myScene1 = SceneSetupHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); | ||
207 | TestScene myScene2 = SceneSetupHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); | ||
208 | |||
209 | IConfigSource configSource = new IniConfigSource(); | ||
210 | configSource.AddConfig("Modules").Set("EntityTransferModule", "BasicEntityTransferModule"); | ||
211 | EntityTransferModule etm = new EntityTransferModule(); | ||
212 | |||
213 | SceneSetupHelpers.SetupSceneModules(myScene1, configSource, etm); | ||
214 | |||
215 | SceneSetupHelpers.AddRootAgent(myScene1, agent1Id); | ||
216 | ScenePresence childPresence = myScene2.GetScenePresence(agent1); | ||
217 | |||
218 | // TODO: Need to do a fair amount of work to allow synchronous establishment of child agents | ||
219 | // Assert.That(childPresence, Is.Not.Null); | ||
220 | // Assert.That(childPresence.IsChildAgent, Is.True); | ||
221 | } | ||
222 | 241 | ||
223 | // I'm commenting this test because it does not represent | 242 | // I'm commenting this test because it does not represent |
224 | // crossings. The Thread.Sleep's in here are not meaningful mocks, | 243 | // crossings. The Thread.Sleep's in here are not meaningful mocks, |
@@ -230,7 +249,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
230 | //[Test] | 249 | //[Test] |
231 | public void T021_TestCrossToNewRegion() | 250 | public void T021_TestCrossToNewRegion() |
232 | { | 251 | { |
233 | TestHelper.InMethod(); | 252 | TestHelpers.InMethod(); |
234 | 253 | ||
235 | scene.RegisterRegionWithGrid(); | 254 | scene.RegisterRegionWithGrid(); |
236 | scene2.RegisterRegionWithGrid(); | 255 | scene2.RegisterRegionWithGrid(); |
@@ -238,7 +257,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
238 | // Adding child agent to region 1001 | 257 | // Adding child agent to region 1001 |
239 | string reason; | 258 | string reason; |
240 | scene2.NewUserConnection(acd1,0, out reason); | 259 | scene2.NewUserConnection(acd1,0, out reason); |
241 | scene2.AddNewClient(testclient); | 260 | scene2.AddNewClient(testclient, PresenceType.User); |
242 | 261 | ||
243 | ScenePresence presence = scene.GetScenePresence(agent1); | 262 | ScenePresence presence = scene.GetScenePresence(agent1); |
244 | presence.MakeRootAgent(new Vector3(0,unchecked(Constants.RegionSize-1),0), true); | 263 | presence.MakeRootAgent(new Vector3(0,unchecked(Constants.RegionSize-1),0), true); |
@@ -338,6 +357,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
338 | agent.InventoryFolder = UUID.Zero; | 357 | agent.InventoryFolder = UUID.Zero; |
339 | agent.startpos = Vector3.Zero; | 358 | agent.startpos = Vector3.Zero; |
340 | agent.CapsPath = GetRandomCapsObjectPath(); | 359 | agent.CapsPath = GetRandomCapsObjectPath(); |
360 | agent.Appearance = new AvatarAppearance(); | ||
341 | 361 | ||
342 | acd1 = agent; | 362 | acd1 = agent; |
343 | } | 363 | } |
@@ -349,37 +369,5 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
349 | capsPath = capsPath.Remove(capsPath.Length - 4, 4); | 369 | capsPath = capsPath.Remove(capsPath.Length - 4, 4); |
350 | return capsPath; | 370 | return capsPath; |
351 | } | 371 | } |
352 | |||
353 | private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent) | ||
354 | { | ||
355 | SceneObjectPart sop = new SceneObjectPart(); | ||
356 | sop.Name = RandomName(); | ||
357 | sop.Description = RandomName(); | ||
358 | sop.Text = RandomName(); | ||
359 | sop.SitName = RandomName(); | ||
360 | sop.TouchName = RandomName(); | ||
361 | sop.UUID = uuid; | ||
362 | sop.Shape = PrimitiveBaseShape.Default; | ||
363 | sop.Shape.State = 1; | ||
364 | sop.OwnerID = agent; | ||
365 | |||
366 | SceneObjectGroup sog = new SceneObjectGroup(sop); | ||
367 | sog.SetScene(scene); | ||
368 | |||
369 | return sog; | ||
370 | } | ||
371 | |||
372 | private static string RandomName() | ||
373 | { | ||
374 | StringBuilder name = new StringBuilder(); | ||
375 | int size = random.Next(5,12); | ||
376 | char ch ; | ||
377 | for (int i=0; i<size; i++) | ||
378 | { | ||
379 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; | ||
380 | name.Append(ch); | ||
381 | } | ||
382 | return name.ToString(); | ||
383 | } | ||
384 | } | 372 | } |
385 | } \ No newline at end of file | 373 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index 1b5a54e..39bb43a 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
44 | /// Teleport tests in a standalone OpenSim | 44 | /// Teleport tests in a standalone OpenSim |
45 | /// </summary> | 45 | /// </summary> |
46 | [TestFixture] | 46 | [TestFixture] |
47 | public class StandaloneTeleportTests | 47 | public class ScenePresenceTeleportTests |
48 | { | 48 | { |
49 | /// <summary> | 49 | /// <summary> |
50 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. | 50 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. |
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
54 | //[Test, LongRunning] | 54 | //[Test, LongRunning] |
55 | public void TestSimpleNotNeighboursTeleport() | 55 | public void TestSimpleNotNeighboursTeleport() |
56 | { | 56 | { |
57 | TestHelper.InMethod(); | 57 | TestHelpers.InMethod(); |
58 | ThreadRunResults results = new ThreadRunResults(); | 58 | ThreadRunResults results = new ThreadRunResults(); |
59 | results.Result = false; | 59 | results.Result = false; |
60 | results.Message = "Test did not run"; | 60 | results.Message = "Test did not run"; |
@@ -116,16 +116,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
116 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 116 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
117 | 117 | ||
118 | 118 | ||
119 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); | 119 | Scene sceneB = SceneHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); |
120 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | 120 | SceneHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); |
121 | sceneB.RegisterRegionWithGrid(); | 121 | sceneB.RegisterRegionWithGrid(); |
122 | 122 | ||
123 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); | 123 | Scene sceneA = SceneHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); |
124 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | 124 | SceneHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); |
125 | sceneA.RegisterRegionWithGrid(); | 125 | sceneA.RegisterRegionWithGrid(); |
126 | 126 | ||
127 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | 127 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); |
128 | TestClient client = SceneSetupHelpers.AddRootAgent(sceneA, agentId); | 128 | TestClient client = (TestClient)SceneHelpers.AddScenePresence(sceneA, agentId).ControllingClient; |
129 | 129 | ||
130 | ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface<ICapabilitiesModule>(); | 130 | ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface<ICapabilitiesModule>(); |
131 | 131 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 13d93f9..8b8aea5 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | |||
@@ -58,9 +58,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
58 | [Test] | 58 | [Test] |
59 | public void TestUpdateScene() | 59 | public void TestUpdateScene() |
60 | { | 60 | { |
61 | TestHelper.InMethod(); | 61 | TestHelpers.InMethod(); |
62 | 62 | ||
63 | Scene scene = SceneSetupHelpers.SetupScene(); | 63 | Scene scene = SceneHelpers.SetupScene(); |
64 | scene.Update(); | 64 | scene.Update(); |
65 | 65 | ||
66 | Assert.That(scene.Frame, Is.EqualTo(1)); | 66 | Assert.That(scene.Frame, Is.EqualTo(1)); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index f4e14d4..1abef8d 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -55,12 +55,12 @@ namespace OpenSim.Region.Framework.Tests | |||
55 | [Test] | 55 | [Test] |
56 | public void TestRezObjectFromInventoryItem() | 56 | public void TestRezObjectFromInventoryItem() |
57 | { | 57 | { |
58 | TestHelper.InMethod(); | 58 | TestHelpers.InMethod(); |
59 | // log4net.Config.XmlConfigurator.Configure(); | 59 | // log4net.Config.XmlConfigurator.Configure(); |
60 | 60 | ||
61 | Scene scene = SceneSetupHelpers.SetupScene(); | 61 | Scene scene = SceneHelpers.SetupScene(); |
62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
63 | SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); | 63 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
64 | SceneObjectPart sop1 = sog1.RootPart; | 64 | SceneObjectPart sop1 = sog1.RootPart; |
65 | 65 | ||
66 | // Create an object embedded inside the first | 66 | // Create an object embedded inside the first |
@@ -98,12 +98,12 @@ namespace OpenSim.Region.Framework.Tests | |||
98 | [Test] | 98 | [Test] |
99 | public void TestMoveTaskInventoryItem() | 99 | public void TestMoveTaskInventoryItem() |
100 | { | 100 | { |
101 | TestHelper.InMethod(); | 101 | TestHelpers.InMethod(); |
102 | // log4net.Config.XmlConfigurator.Configure(); | 102 | // log4net.Config.XmlConfigurator.Configure(); |
103 | 103 | ||
104 | Scene scene = SceneSetupHelpers.SetupScene(); | 104 | Scene scene = SceneHelpers.SetupScene(); |
105 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 105 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
106 | SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); | 106 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
107 | SceneObjectPart sop1 = sog1.RootPart; | 107 | SceneObjectPart sop1 = sog1.RootPart; |
108 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); | 108 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); |
109 | 109 | ||
@@ -125,12 +125,12 @@ namespace OpenSim.Region.Framework.Tests | |||
125 | [Test] | 125 | [Test] |
126 | public void TestMoveTaskInventoryItemNoParent() | 126 | public void TestMoveTaskInventoryItemNoParent() |
127 | { | 127 | { |
128 | TestHelper.InMethod(); | 128 | TestHelpers.InMethod(); |
129 | // log4net.Config.XmlConfigurator.Configure(); | 129 | // log4net.Config.XmlConfigurator.Configure(); |
130 | 130 | ||
131 | Scene scene = SceneSetupHelpers.SetupScene(); | 131 | Scene scene = SceneHelpers.SetupScene(); |
132 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 132 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
133 | SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); | 133 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
134 | SceneObjectPart sop1 = sog1.RootPart; | 134 | SceneObjectPart sop1 = sog1.RootPart; |
135 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); | 135 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); |
136 | 136 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs index abca792..55fc1e7 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs | |||
@@ -55,12 +55,12 @@ namespace OpenSim.Region.Framework.Tests | |||
55 | [Test] | 55 | [Test] |
56 | public void TestGiveInventoryItem() | 56 | public void TestGiveInventoryItem() |
57 | { | 57 | { |
58 | TestHelper.InMethod(); | 58 | TestHelpers.InMethod(); |
59 | // log4net.Config.XmlConfigurator.Configure(); | 59 | // log4net.Config.XmlConfigurator.Configure(); |
60 | 60 | ||
61 | Scene scene = SceneSetupHelpers.SetupScene(); | 61 | Scene scene = SceneHelpers.SetupScene(); |
62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001); | 62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); |
63 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002); | 63 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); |
64 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); | 64 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); |
65 | 65 | ||
66 | scene.GiveInventoryItem(user2.PrincipalID, user1.PrincipalID, item1.ID); | 66 | scene.GiveInventoryItem(user2.PrincipalID, user1.PrincipalID, item1.ID); |
@@ -82,12 +82,12 @@ namespace OpenSim.Region.Framework.Tests | |||
82 | [Test] | 82 | [Test] |
83 | public void TestGiveInventoryFolder() | 83 | public void TestGiveInventoryFolder() |
84 | { | 84 | { |
85 | TestHelper.InMethod(); | 85 | TestHelpers.InMethod(); |
86 | // log4net.Config.XmlConfigurator.Configure(); | 86 | // log4net.Config.XmlConfigurator.Configure(); |
87 | 87 | ||
88 | Scene scene = SceneSetupHelpers.SetupScene(); | 88 | Scene scene = SceneHelpers.SetupScene(); |
89 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001); | 89 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); |
90 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002); | 90 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); |
91 | InventoryFolderBase folder1 | 91 | InventoryFolderBase folder1 |
92 | = UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, "folder1"); | 92 | = UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, "folder1"); |
93 | 93 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index 4da8df1..24de56e 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
47 | public void Init() | 47 | public void Init() |
48 | { | 48 | { |
49 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. | 49 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. |
50 | Scene scene = SceneSetupHelpers.SetupScene(); | 50 | Scene scene = SceneHelpers.SetupScene(); |
51 | m_assetService = scene.AssetService; | 51 | m_assetService = scene.AssetService; |
52 | m_uuidGatherer = new UuidGatherer(m_assetService); | 52 | m_uuidGatherer = new UuidGatherer(m_assetService); |
53 | } | 53 | } |
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
55 | [Test] | 55 | [Test] |
56 | public void TestCorruptAsset() | 56 | public void TestCorruptAsset() |
57 | { | 57 | { |
58 | TestHelper.InMethod(); | 58 | TestHelpers.InMethod(); |
59 | 59 | ||
60 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | 60 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); |
61 | AssetBase corruptAsset | 61 | AssetBase corruptAsset |
@@ -75,7 +75,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
75 | [Test] | 75 | [Test] |
76 | public void TestMissingAsset() | 76 | public void TestMissingAsset() |
77 | { | 77 | { |
78 | TestHelper.InMethod(); | 78 | TestHelpers.InMethod(); |
79 | 79 | ||
80 | UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | 80 | UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); |
81 | IDictionary<UUID, AssetType> foundAssetUuids = new Dictionary<UUID, AssetType>(); | 81 | IDictionary<UUID, AssetType> foundAssetUuids = new Dictionary<UUID, AssetType>(); |