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author | Dan Lake | 2011-12-12 02:43:38 -0800 |
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committer | Dan Lake | 2011-12-12 02:43:38 -0800 |
commit | c34ab0ee669f674b29d863267e64104b1a3437ef (patch) | |
tree | 3ec315180616a056578f735f61d6311414603aeb /OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
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Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsColliding
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs index 64c36ff..442cb8b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
79 | // Vector3 startPos = new Vector3(128, 128, 30); | 79 | // Vector3 startPos = new Vector3(128, 128, 30); |
80 | 80 | ||
81 | // For now, we'll make the scene presence fly to simplify this test, but this needs to change. | 81 | // For now, we'll make the scene presence fly to simplify this test, but this needs to change. |
82 | sp.PhysicsActor.Flying = true; | 82 | sp.Flying = true; |
83 | 83 | ||
84 | m_scene.Update(); | 84 | m_scene.Update(); |
85 | Assert.That(sp.AbsolutePosition, Is.EqualTo(startPos)); | 85 | Assert.That(sp.AbsolutePosition, Is.EqualTo(startPos)); |