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authorUbitUmarov2012-07-17 00:54:23 +0100
committerUbitUmarov2012-07-17 00:54:23 +0100
commitd5f4fb7b50fb7c594b018f8241399e22f88fc951 (patch)
tree8f3dab3d170596f02b1d1d836a0bc08a3e6b8ebd /OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
parentUbitOde: remove useless water collider from active code. (diff)
parentMerge branch 'avination' into careminster (diff)
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Merge branch 'avination' into ubitwork
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs23
1 files changed, 14 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
index ed9b179..02c45ef 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
@@ -67,10 +67,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
67 public void Init() 67 public void Init()
68 { 68 {
69 TestHelpers.InMethod(); 69 TestHelpers.InMethod();
70 70
71 scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); 71 SceneHelpers sh = new SceneHelpers();
72 scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); 72
73 scene3 = SceneHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); 73 scene = sh.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
74 scene2 = sh.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
75 scene3 = sh.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000);
74 76
75 ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); 77 ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
76 interregionComms.Initialise(new IniConfigSource()); 78 interregionComms.Initialise(new IniConfigSource());
@@ -99,9 +101,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
99 public void TestCloseAgent() 101 public void TestCloseAgent()
100 { 102 {
101 TestHelpers.InMethod(); 103 TestHelpers.InMethod();
102// log4net.Config.XmlConfigurator.Configure(); 104// TestHelpers.EnableLogging();
103 105
104 TestScene scene = SceneHelpers.SetupScene(); 106 TestScene scene = new SceneHelpers().SetupScene();
105 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); 107 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
106 108
107 Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Not.Null); 109 Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Not.Null);
@@ -112,6 +114,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
112 Assert.That(scene.GetScenePresence(sp.UUID), Is.Null); 114 Assert.That(scene.GetScenePresence(sp.UUID), Is.Null);
113 Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Null); 115 Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Null);
114 Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(0)); 116 Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(0));
117
118// TestHelpers.DisableLogging();
115 } 119 }
116 120
117 [Test] 121 [Test]
@@ -126,7 +130,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
126 IConfig config = configSource.AddConfig("Modules"); 130 IConfig config = configSource.AddConfig("Modules");
127 config.Set("SimulationServices", "LocalSimulationConnectorModule"); 131 config.Set("SimulationServices", "LocalSimulationConnectorModule");
128 132
129 TestScene scene = SceneHelpers.SetupScene(); 133 SceneHelpers sceneHelpers = new SceneHelpers();
134 TestScene scene = sceneHelpers.SetupScene();
130 SceneHelpers.SetupSceneModules(scene, configSource, lsc); 135 SceneHelpers.SetupSceneModules(scene, configSource, lsc);
131 136
132 UUID agentId = TestHelpers.ParseTail(0x01); 137 UUID agentId = TestHelpers.ParseTail(0x01);
@@ -176,8 +181,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
176 181
177// UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); 182// UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001");
178 183
179 TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); 184 TestScene myScene1 = new SceneHelpers().SetupScene("Neighbour y", UUID.Random(), 1000, 1000);
180 TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); 185 TestScene myScene2 = new SceneHelpers().SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000);
181 186
182 IConfigSource configSource = new IniConfigSource(); 187 IConfigSource configSource = new IniConfigSource();
183 IConfig config = configSource.AddConfig("Startup"); 188 IConfig config = configSource.AddConfig("Startup");