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authorOren Hurvitz2012-07-16 10:30:38 +0300
committerJustin Clark-Casey (justincc)2012-08-03 01:12:46 +0100
commit0588f27d1886970e44765166714f24114d399fce (patch)
tree8c3845815dce535cdca25616bc0a7502935f119d /OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs
parentSave membership fee to the database when a group is created. (diff)
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Fixed a rare bug that caused Save OAR to fail because it thought it had timed-out
The bug manifested as follows: a large world was saved. All the assets were found. But for some unknown reason, the timeout timer was restarted. So after 1 minute it closed the Archive Writer, because it didn't receive any more assets during that minute. That caused the OAR to become corrupted because ArchiveWriteRequestExecution.Save() was still running.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs')
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