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authorDiva Canto2010-08-20 11:09:02 -0700
committerDiva Canto2010-08-20 11:09:02 -0700
commitf347d25675dbe84345d4b1bfbad041303c75e293 (patch)
tree64d5daddd0916b1480620a74da5fe27d9baccd4e /OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
parentCleaned up a few more things related to incoming agents. (diff)
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Unit test breakage fix.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index d4f9f18..54b3260 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -130,11 +130,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
130 { 130 {
131 TestHelper.InMethod(); 131 TestHelper.InMethod();
132 //log4net.Config.XmlConfigurator.Configure(); 132 //log4net.Config.XmlConfigurator.Configure();
133 133
134 UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); 134 UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
135 135
136 TestScene scene = SceneSetupHelpers.SetupScene(); 136 TestScene scene = SceneSetupHelpers.SetupScene();
137 137
138 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. 138 // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
139 AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; 139 AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
140 sogd.Enabled = false; 140 sogd.Enabled = false;
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
147 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 147 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
148 148
149 Assert.That(retrievedPart, Is.Not.Null); 149 Assert.That(retrievedPart, Is.Not.Null);
150 150
151 sogd.InventoryDeQueueAndDelete(); 151 sogd.InventoryDeQueueAndDelete();
152 152
153 SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId); 153 SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId);