aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-03-12 19:31:14 +0000
committerJustin Clark-Casey (justincc)2010-03-12 19:31:14 +0000
commitf2de50bb14bd8215ea98c79c79aabe1e6b4f2780 (patch)
treea234ef918308290b8d9db829f392ce646b7f2c06 /OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
parentMerge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff)
downloadopensim-SC-f2de50bb14bd8215ea98c79c79aabe1e6b4f2780.zip
opensim-SC-f2de50bb14bd8215ea98c79c79aabe1e6b4f2780.tar.gz
opensim-SC-f2de50bb14bd8215ea98c79c79aabe1e6b4f2780.tar.bz2
opensim-SC-f2de50bb14bd8215ea98c79c79aabe1e6b4f2780.tar.xz
Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12
Adds MockUserAccountService and connects it up Stops services being carried over between tests since this leads to hard to find bugs Improves information and error reporting when loading plugins
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs13
1 files changed, 4 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index b50d4ca..78f2ae3 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -86,6 +86,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
86 public void TestDeleteSceneObjectAsync() 86 public void TestDeleteSceneObjectAsync()
87 { 87 {
88 TestHelper.InMethod(); 88 TestHelper.InMethod();
89 //log4net.Config.XmlConfigurator.Configure();
89 90
90 UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); 91 UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
91 92
@@ -97,15 +98,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
97 98
98 SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); 99 SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene);
99 100
100 try 101 IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId);
101 { 102 scene.DeRezObject(client, part.LocalId, UUID.Zero, DeRezAction.Delete, UUID.Zero);
102 IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); 103
103 scene.DeRezObject(client, part.LocalId, UUID.Zero, DeRezAction.Delete, UUID.Zero);
104 }
105 catch (Exception e)
106 {
107 Console.WriteLine("Exception: " + e.StackTrace);
108 }
109 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 104 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
110 105
111 Assert.That(retrievedPart, Is.Not.Null); 106 Assert.That(retrievedPart, Is.Not.Null);