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authorDan Lake2012-01-03 16:52:08 -0800
committerDan Lake2012-01-03 16:52:08 -0800
commit0ab2289cdcf2417964de5ba36b0d9d4b512013d0 (patch)
treeecd20fde276234397f31a7d7737b12c207e07a83 /OpenSim/Region/Framework/Scenes/Serialization
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Access to these static methods to serialize objects are useful outside of serializer
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 60cc788..bca49f7 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1263,7 +1263,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1263 writer.WriteElementString(name, flagsStr.Replace(",", "")); 1263 writer.WriteElementString(name, flagsStr.Replace(",", ""));
1264 } 1264 }
1265 1265
1266 static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) 1266 public static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
1267 { 1267 {
1268 if (tinv.Count > 0) // otherwise skip this 1268 if (tinv.Count > 0) // otherwise skip this
1269 { 1269 {
@@ -1317,7 +1317,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1317 } 1317 }
1318 } 1318 }
1319 1319
1320 static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options) 1320 public static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options)
1321 { 1321 {
1322 if (shp != null) 1322 if (shp != null)
1323 { 1323 {
@@ -1492,7 +1492,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1492 return obj; 1492 return obj;
1493 } 1493 }
1494 1494
1495 static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) 1495 public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
1496 { 1496 {
1497 TaskInventoryDictionary tinv = new TaskInventoryDictionary(); 1497 TaskInventoryDictionary tinv = new TaskInventoryDictionary();
1498 1498
@@ -1538,7 +1538,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1538 /// <param name="name">The name of the xml element containing the shape</param> 1538 /// <param name="name">The name of the xml element containing the shape</param>
1539 /// <param name="errors">true if any errors were encountered during parsing, false otherwise</param> 1539 /// <param name="errors">true if any errors were encountered during parsing, false otherwise</param>
1540 /// <returns>The shape parsed</returns> 1540 /// <returns>The shape parsed</returns>
1541 static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors) 1541 public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors)
1542 { 1542 {
1543 errors = false; 1543 errors = false;
1544 1544