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authorDan Lake2011-07-11 12:23:20 -0700
committerDan Lake2011-07-11 12:23:20 -0700
commitb9cbe92f30c97d6b402be73c8c6fd8e6894ef05a (patch)
tree8fd2fa4567e2882e7f5dafdb8cf1de571917f23a /OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
parentCheckin 32 bit bulletsim shared library for Linux. (diff)
parentminor Tack the prim name on the end of the "experimental mesh proxy generatio... (diff)
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Merge branch 'master' into bulletsim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index fcf7e0c..c18c93a 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1001,6 +1001,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1001 1001
1002 private static void ProcessShpSculptData(PrimitiveBaseShape shp, XmlTextReader reader) 1002 private static void ProcessShpSculptData(PrimitiveBaseShape shp, XmlTextReader reader)
1003 { 1003 {
1004// m_log.DebugFormat("[SCENE OBJECT SERIALIZER]: Setting sculpt data length {0}", shp.SculptData.Length);
1005
1004 shp.SculptData = Convert.FromBase64String(reader.ReadElementString("SculptData")); 1006 shp.SculptData = Convert.FromBase64String(reader.ReadElementString("SculptData"));
1005 } 1007 }
1006 1008