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author | Tom Grimshaw | 2010-05-29 02:10:34 -0700 |
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committer | Tom Grimshaw | 2010-05-29 02:10:34 -0700 |
commit | e3dac1292ef000daadda3e264354d8df0fc77c22 (patch) | |
tree | 932b9872e470b7ac7f20ed185dbba4b7caa17fa4 /OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs | |
parent | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff) | |
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Implement suspended updates - When an operation is occurring on lots of prims in a single group, don't schedule any updates until the operation has completed. This makes things like llSetAlpha(LINK_SET,0.0,ALL_SIDES); a *lot* faster, more efficient and less buggy, and also makes unlinking a lot better. Linking is still treacherous.. this needs to be analysed.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs')
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