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authorMelanie2011-10-26 01:27:24 +0100
committerMelanie2011-10-26 01:27:24 +0100
commitfd22159d0c7d7b149d35747cbaa436f3b1e6f579 (patch)
treebbe8cdc63dd1f98346a6afb844f4b4d3caf336a8 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge commit 'e14cb45b9bc4c78300cb804833cb66c1c2e62187' into bigmerge (diff)
parentRestart the event queue worker threads that I accidentally disabled earlier t... (diff)
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Merge branch 'master' into bigmerge
Conflicts: OpenSim/Framework/Watchdog.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 9970763..0f13050 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3649,9 +3649,6 @@ namespace OpenSim.Region.Framework.Scenes
3649 // Event called by the physics plugin to tell the avatar about a collision. 3649 // Event called by the physics plugin to tell the avatar about a collision.
3650 private void PhysicsCollisionUpdate(EventArgs e) 3650 private void PhysicsCollisionUpdate(EventArgs e)
3651 { 3651 {
3652 if (e == null)
3653 return;
3654
3655 //if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f)) 3652 //if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f))
3656 // The Physics Scene will send updates every 500 ms grep: PhysicsActor.SubscribeEvents( 3653 // The Physics Scene will send updates every 500 ms grep: PhysicsActor.SubscribeEvents(
3657 // as of this comment the interval is set in AddToPhysicalScene 3654 // as of this comment the interval is set in AddToPhysicalScene