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author | Justin Clark-Casey (justincc) | 2011-10-12 21:54:25 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-12 21:54:25 +0100 |
commit | f08664f422f984fa57cc0ecb97c04eee3dccd183 (patch) | |
tree | b6e3022163d4bb2823dc99e48e51d9e7da6f1007 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Get rid of some traces of the old pre-ROBUST grid architecture config (diff) | |
download | opensim-SC-f08664f422f984fa57cc0ecb97c04eee3dccd183.zip opensim-SC-f08664f422f984fa57cc0ecb97c04eee3dccd183.tar.gz opensim-SC-f08664f422f984fa57cc0ecb97c04eee3dccd183.tar.bz2 opensim-SC-f08664f422f984fa57cc0ecb97c04eee3dccd183.tar.xz |
remove some mono compiler warnings
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1c7102b..93a25b5 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -159,8 +159,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
159 | private Vector3 m_lastChildAgentUpdatePosition; | 159 | private Vector3 m_lastChildAgentUpdatePosition; |
160 | private Vector3 m_lastChildAgentUpdateCamPosition; | 160 | private Vector3 m_lastChildAgentUpdateCamPosition; |
161 | 161 | ||
162 | private int m_perfMonMS; | ||
163 | |||
164 | private const int LAND_VELOCITYMAG_MAX = 12; | 162 | private const int LAND_VELOCITYMAG_MAX = 12; |
165 | 163 | ||
166 | public bool IsRestrictedToRegion; | 164 | public bool IsRestrictedToRegion; |
@@ -1285,8 +1283,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1285 | // return; | 1283 | // return; |
1286 | //} | 1284 | //} |
1287 | 1285 | ||
1288 | // m_perfMonMS = Util.EnvironmentTickCount(); | ||
1289 | |||
1290 | ++m_movementUpdateCount; | 1286 | ++m_movementUpdateCount; |
1291 | if (m_movementUpdateCount < 1) | 1287 | if (m_movementUpdateCount < 1) |
1292 | m_movementUpdateCount = 1; | 1288 | m_movementUpdateCount = 1; |
@@ -1573,9 +1569,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1573 | } | 1569 | } |
1574 | 1570 | ||
1575 | m_scene.EventManager.TriggerOnClientMovement(this); | 1571 | m_scene.EventManager.TriggerOnClientMovement(this); |
1576 | |||
1577 | // It doesn't make sense to add this to frame stats as this update is processed indepedently of the scene loop | ||
1578 | // m_scene.StatsReporter.AddAgentTime(Util.EnvironmentTickCountSubtract(m_perfMonMS)); | ||
1579 | } | 1572 | } |
1580 | 1573 | ||
1581 | /// <summary> | 1574 | /// <summary> |