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authorDiva Canto2013-07-14 09:21:28 -0700
committerDiva Canto2013-07-14 09:21:28 -0700
commitc61ff917ef99a00d4062f264ed10c2a662585e8a (patch)
treec624d0237759bc402f33473bf12f753c45b29135 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentChange the auth token to be the user's sessionid. (diff)
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Authenticate ChildAgentUpdate too.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index c5cca22..990ef6e 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2927,7 +2927,7 @@ namespace OpenSim.Region.Framework.Scenes
2927 cadu.Velocity = Velocity; 2927 cadu.Velocity = Velocity;
2928 2928
2929 AgentPosition agentpos = new AgentPosition(); 2929 AgentPosition agentpos = new AgentPosition();
2930 agentpos.CopyFrom(cadu); 2930 agentpos.CopyFrom(cadu, ControllingClient.SessionId);
2931 2931
2932 // Let's get this out of the update loop 2932 // Let's get this out of the update loop
2933 Util.FireAndForget(delegate { m_scene.SendOutChildAgentUpdates(agentpos, this); }); 2933 Util.FireAndForget(delegate { m_scene.SendOutChildAgentUpdates(agentpos, this); });
@@ -3266,6 +3266,7 @@ namespace OpenSim.Region.Framework.Scenes
3266 3266
3267 cAgent.AgentID = UUID; 3267 cAgent.AgentID = UUID;
3268 cAgent.RegionID = Scene.RegionInfo.RegionID; 3268 cAgent.RegionID = Scene.RegionInfo.RegionID;
3269 cAgent.SessionID = ControllingClient.SessionId;
3269 3270
3270 cAgent.Position = AbsolutePosition; 3271 cAgent.Position = AbsolutePosition;
3271 cAgent.Velocity = m_velocity; 3272 cAgent.Velocity = m_velocity;