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author | Dan Lake | 2011-10-19 15:50:09 -0700 |
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committer | Dan Lake | 2011-10-19 15:50:09 -0700 |
commit | 9ab2943abf5f890a53dc8ada48bf63ed15331c07 (patch) | |
tree | 89dc730669aa48afd5ba569517773628eff40a29 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e... (diff) | |
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Removed redundant NotInTransit function from ScenePresence. IsInTransit=false does the same thing and NotInTransit was not used anywhere.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8eb069f..e685a2c 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2914,11 +2914,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2914 | } | 2914 | } |
2915 | } | 2915 | } |
2916 | 2916 | ||
2917 | public void NotInTransit() | ||
2918 | { | ||
2919 | IsInTransit = false; | ||
2920 | } | ||
2921 | |||
2922 | public void RestoreInCurrentScene() | 2917 | public void RestoreInCurrentScene() |
2923 | { | 2918 | { |
2924 | AddToPhysicalScene(false); // not exactly false | 2919 | AddToPhysicalScene(false); // not exactly false |