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authorJustin Clark-Casey (justincc)2013-08-02 23:16:41 +0100
committerJustin Clark-Casey (justincc)2013-08-02 23:17:20 +0100
commit4ff3757f86dc8727a861d43b639d9b2341be9108 (patch)
tree00730c20dd9f5f2dc7bf12379425701bc3dcdfd1 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentAllow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manua... (diff)
parentBulletSim: When converting linkset types, don't try to change the list (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 17da0d9..456c8cc 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1568,8 +1568,14 @@ namespace OpenSim.Region.Framework.Scenes
1568 // Here's where you get them. 1568 // Here's where you get them.
1569 m_AgentControlFlags = flags; 1569 m_AgentControlFlags = flags;
1570 m_headrotation = agentData.HeadRotation; 1570 m_headrotation = agentData.HeadRotation;
1571 byte oldState = State;
1571 State = agentData.State; 1572 State = agentData.State;
1572 1573
1574 // We need to send this back to the client in order to stop the edit beams
1575 if ((oldState & (uint)AgentState.Editing) != 0 && State == (uint)AgentState.None)
1576 ControllingClient.SendAgentTerseUpdate(this);
1577
1578
1573 PhysicsActor actor = PhysicsActor; 1579 PhysicsActor actor = PhysicsActor;
1574 if (actor == null) 1580 if (actor == null)
1575 { 1581 {