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author | Justin Clark-Casey (justincc) | 2012-06-08 01:24:44 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-08 01:26:43 +0100 |
commit | 30f4a33f01751d151ae3923b48e6e98083791140 (patch) | |
tree | e361716ee927c731621276b8bc490924a71d277f /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Go back to calling IncomingCloseAgent() in the "kick user" command for consis... (diff) | |
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Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTeleport() if an agent needs closing.
This is always done as part of Scene.RemoveClient()
Also refactors try/catching in Scene.RemoveClient() to log NREs instead of silently discarding, since these are useful symptoms of problems.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 3adafc1..029e0d7 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3416,7 +3416,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3416 | 3416 | ||
3417 | public void Close() | 3417 | public void Close() |
3418 | { | 3418 | { |
3419 | if (!IsChildAgent) | 3419 | if (!IsChildAgent && m_scene.AttachmentsModule != null) |
3420 | m_scene.AttachmentsModule.DeleteAttachmentsFromScene(this, false); | 3420 | m_scene.AttachmentsModule.DeleteAttachmentsFromScene(this, false); |
3421 | 3421 | ||
3422 | // Clear known regions | 3422 | // Clear known regions |