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authorMelanie2012-07-06 20:51:18 +0100
committerMelanie2012-07-06 20:51:18 +0100
commit26d89777d88c9abfa35fed0b78bcd8f93c3d0bf2 (patch)
treebf9802d765a4965dd1b42c4b2d3145b5813c0c1f /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge branch 'master' into careminster (diff)
parent added llSetVelocity. will refuse to work on vehicles and on attachments ( th... (diff)
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Merge branch 'avination' into careminster
Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs23
1 files changed, 13 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 159a92a..f0ceff6 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -439,7 +439,7 @@ namespace OpenSim.Region.Framework.Scenes
439 get { return (IClientCore)ControllingClient; } 439 get { return (IClientCore)ControllingClient; }
440 } 440 }
441 441
442 public Vector3 ParentPosition { get; set; } 442// public Vector3 ParentPosition { get; set; }
443 443
444 /// <summary> 444 /// <summary>
445 /// Position of this avatar relative to the region the avatar is in 445 /// Position of this avatar relative to the region the avatar is in
@@ -497,7 +497,7 @@ namespace OpenSim.Region.Framework.Scenes
497 if (ParentID == 0) 497 if (ParentID == 0)
498 { 498 {
499 m_pos = value; 499 m_pos = value;
500 ParentPosition = Vector3.Zero; 500// ParentPosition = Vector3.Zero;
501 } 501 }
502 502
503 //m_log.DebugFormat( 503 //m_log.DebugFormat(
@@ -865,11 +865,12 @@ namespace OpenSim.Region.Framework.Scenes
865 part.ParentGroup.AddAvatar(UUID); 865 part.ParentGroup.AddAvatar(UUID);
866 if (part.SitTargetPosition != Vector3.Zero) 866 if (part.SitTargetPosition != Vector3.Zero)
867 part.SitTargetAvatar = UUID; 867 part.SitTargetAvatar = UUID;
868 ParentPosition = part.GetWorldPosition(); 868// ParentPosition = part.GetWorldPosition();
869 ParentID = part.LocalId; 869 ParentID = part.LocalId;
870 ParentPart = part; 870 ParentPart = part;
871 m_pos = m_prevSitOffset; 871 m_pos = m_prevSitOffset;
872 pos = ParentPosition; 872// pos = ParentPosition;
873 pos = part.GetWorldPosition();
873 } 874 }
874 ParentUUID = UUID.Zero; 875 ParentUUID = UUID.Zero;
875 876
@@ -1944,11 +1945,12 @@ namespace OpenSim.Region.Framework.Scenes
1944 part.SitTargetAvatar = UUID.Zero; 1945 part.SitTargetAvatar = UUID.Zero;
1945 1946
1946 part.ParentGroup.DeleteAvatar(UUID); 1947 part.ParentGroup.DeleteAvatar(UUID);
1947 ParentPosition = part.GetWorldPosition(); 1948// ParentPosition = part.GetWorldPosition();
1948 ControllingClient.SendClearFollowCamProperties(part.ParentUUID); 1949 ControllingClient.SendClearFollowCamProperties(part.ParentUUID);
1949 1950
1950 m_pos += ParentPosition + new Vector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight); 1951// m_pos += ParentPosition + new Vector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight);
1951 ParentPosition = Vector3.Zero; 1952// ParentPosition = Vector3.Zero;
1953 m_pos += part.GetWorldPosition() + new Vector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight);
1952 1954
1953 ParentID = 0; 1955 ParentID = 0;
1954 ParentPart = null; 1956 ParentPart = null;
@@ -2399,13 +2401,13 @@ namespace OpenSim.Region.Framework.Scenes
2399 2401
2400// m_pos = sitTargetPos + SIT_TARGET_ADJUSTMENT - sitOffset; 2402// m_pos = sitTargetPos + SIT_TARGET_ADJUSTMENT - sitOffset;
2401 Rotation = sitTargetOrient; 2403 Rotation = sitTargetOrient;
2402 ParentPosition = part.AbsolutePosition; 2404// ParentPosition = part.AbsolutePosition;
2403 part.ParentGroup.AddAvatar(UUID); 2405 part.ParentGroup.AddAvatar(UUID);
2404 } 2406 }
2405 else 2407 else
2406 { 2408 {
2407 m_pos -= part.AbsolutePosition; 2409 m_pos -= part.AbsolutePosition;
2408 ParentPosition = part.AbsolutePosition; 2410// ParentPosition = part.AbsolutePosition;
2409 part.ParentGroup.AddAvatar(UUID); 2411 part.ParentGroup.AddAvatar(UUID);
2410 2412
2411// m_log.DebugFormat( 2413// m_log.DebugFormat(
@@ -3587,7 +3589,8 @@ namespace OpenSim.Region.Framework.Scenes
3587 // m_reprioritizationTimer.Dispose(); 3589 // m_reprioritizationTimer.Dispose();
3588 3590
3589 RemoveFromPhysicalScene(); 3591 RemoveFromPhysicalScene();
3590 Animator.Close(); 3592 if(Animator != null)
3593 Animator.Close();
3591 Animator = null; 3594 Animator = null;
3592 } 3595 }
3593 3596