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author | Robert Adams | 2014-01-11 08:52:23 -0800 |
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committer | Robert Adams | 2014-01-11 08:52:23 -0800 |
commit | 1cf17a3cf7322b79d44ef80b9129c975f0cf4f6f (patch) | |
tree | 125392101f83c8e7cb239848ae7a6cc12595b1a2 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Merge branch 'master' into varregion (diff) | |
parent | Fix crash in BulletSim which sometimes happens making a linkset physical (diff) | |
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Merge branch 'master' into varregion
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneBase.cs
OpenSim/Services/Interfaces/IGridService.cs
OpenSim/Services/LLLoginService/LLLoginResponse.cs
(conflicts were debug statements that are commented out in master branch)
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index a98baea..b52f48c 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1900,6 +1900,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1900 | ControllingClient.SendAgentTerseUpdate(this); | 1900 | ControllingClient.SendAgentTerseUpdate(this); |
1901 | 1901 | ||
1902 | PhysicsActor actor = PhysicsActor; | 1902 | PhysicsActor actor = PhysicsActor; |
1903 | |||
1904 | // This will be the case if the agent is sitting on the groudn or on an object. | ||
1903 | if (actor == null) | 1905 | if (actor == null) |
1904 | { | 1906 | { |
1905 | SendControlsToScripts(flagsForScripts); | 1907 | SendControlsToScripts(flagsForScripts); |