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author | Teravus Ovares (Dan Olivares) | 2009-11-25 04:00:52 -0500 |
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committer | Teravus Ovares (Dan Olivares) | 2009-11-25 04:00:52 -0500 |
commit | a642968fd548e7bb7f3e47e937e209526226d0c0 (patch) | |
tree | 108e59945dc00128fa468bba1a5fe752b9f77dbc /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | * Attempt number 1 to stop the repeating crouch animation that sometimes happ... (diff) | |
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* Reverting last commit.. because it just made it worse.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 33717b1..5604e3d 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1445,10 +1445,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1445 | // nesting this check because LengthSquared() is expensive and we don't | 1445 | // nesting this check because LengthSquared() is expensive and we don't |
1446 | // want to do it every step when flying. | 1446 | // want to do it every step when flying. |
1447 | if ((Velocity.LengthSquared() <= LAND_VELOCITYMAG_MAX)) | 1447 | if ((Velocity.LengthSquared() <= LAND_VELOCITYMAG_MAX)) |
1448 | { | ||
1449 | StopFlying(); | 1448 | StopFlying(); |
1450 | m_physicsActor.Flying = false; | ||
1451 | } | ||
1452 | } | 1449 | } |
1453 | } | 1450 | } |
1454 | 1451 | ||