diff options
Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index d857a1c..5fcd1c2 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3939,7 +3939,7 @@ Console.WriteLine("Scripted Sit ofset {0}", m_pos); | |||
3939 | if (m == null) // No script engine loaded | 3939 | if (m == null) // No script engine loaded |
3940 | continue; | 3940 | continue; |
3941 | 3941 | ||
3942 | m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { 16384 }); | 3942 | m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { (int)Changed.ANIMATION }); |
3943 | } | 3943 | } |
3944 | } | 3944 | } |
3945 | } | 3945 | } |