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authorDiva Canto2013-05-14 09:06:58 -0700
committerDiva Canto2013-05-14 09:06:58 -0700
commit91091c3e5453088242e05a682283fc7f9f5c7ae3 (patch)
tree086dbe3f4f14fd4befd3bbc51bfe809f9a17cabf /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentRevert "HGTP-mesh bug: the mesh download requests were going to the departing... (diff)
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Second take at HGTP-mesh bug: delay sending the initial data only for agents that are coming via TP (root agents)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 215a689..2a265db 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1348,6 +1348,7 @@ namespace OpenSim.Region.Framework.Scenes
1348 // Create child agents in neighbouring regions 1348 // Create child agents in neighbouring regions
1349 if (openChildAgents && !IsChildAgent) 1349 if (openChildAgents && !IsChildAgent)
1350 { 1350 {
1351 SendInitialDataToMe();
1351 IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>(); 1352 IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>();
1352 if (m_agentTransfer != null) 1353 if (m_agentTransfer != null)
1353 Util.FireAndForget(delegate { m_agentTransfer.EnableChildAgents(this); }); 1354 Util.FireAndForget(delegate { m_agentTransfer.EnableChildAgents(this); });