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authorUbitUmarov2014-07-20 16:09:34 +0100
committerUbitUmarov2014-07-20 16:09:34 +0100
commit5f364dbed5ecc46240c727cdc8103db2d4d2dce3 (patch)
treea738888aa2e2c83c5e2993aedbf2a029c6208004 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parent change avatar standup code (diff)
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another change to standup
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d4361b8..a5c2e0d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2535,7 +2535,7 @@ namespace OpenSim.Region.Framework.Scenes
2535 if (part.SitTargetAvatar == UUID) 2535 if (part.SitTargetAvatar == UUID)
2536 standRotation = standRotation * part.SitTargetOrientation; 2536 standRotation = standRotation * part.SitTargetOrientation;
2537 else 2537 else
2538 standRotation = part.GetWorldRotation() * m_bodyRot; 2538 standRotation = standRotation * m_bodyRot;
2539 2539
2540 m_bodyRot = standRotation; 2540 m_bodyRot = standRotation;
2541 2541