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authorJohn Hurliman2009-09-30 15:53:03 -0700
committerJohn Hurliman2009-09-30 15:53:03 -0700
commit5dfd2643dfc530280e5dcd0056b59add7d49f313 (patch)
tree1e508a2e9be42eda630f0b97c4fac9606a288a7e /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentPrevent null data being sent to the decoder (diff)
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* Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes
* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures * Properly handle appearance updates that do not have a TextureEntry set
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs39
1 files changed, 32 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 23fe2d3..ea5240e 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -73,6 +73,8 @@ namespace OpenSim.Region.Framework.Scenes
73 73
74 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 74 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
75 75
76 private static readonly byte[] BAKE_INDICES = new byte[] { 8, 9, 10, 11, 19, 20 };
77
76 public static byte[] DefaultTexture; 78 public static byte[] DefaultTexture;
77 79
78 public UUID currentParcelUUID = UUID.Zero; 80 public UUID currentParcelUUID = UUID.Zero;
@@ -2685,7 +2687,7 @@ namespace OpenSim.Region.Framework.Scenes
2685 /// </summary> 2687 /// </summary>
2686 /// <param name="texture"></param> 2688 /// <param name="texture"></param>
2687 /// <param name="visualParam"></param> 2689 /// <param name="visualParam"></param>
2688 public void SetAppearance(byte[] texture, List<byte> visualParam) 2690 public void SetAppearance(Primitive.TextureEntry textureEntry, byte[] visualParams)
2689 { 2691 {
2690 if (m_physicsActor != null) 2692 if (m_physicsActor != null)
2691 { 2693 {
@@ -2703,7 +2705,30 @@ namespace OpenSim.Region.Framework.Scenes
2703 AddToPhysicalScene(flyingTemp); 2705 AddToPhysicalScene(flyingTemp);
2704 } 2706 }
2705 } 2707 }
2706 m_appearance.SetAppearance(texture, visualParam); 2708
2709 #region Bake Cache Check
2710
2711 if (textureEntry != null)
2712 {
2713 for (int i = 0; i < BAKE_INDICES.Length; i++)
2714 {
2715 int j = BAKE_INDICES[i];
2716 Primitive.TextureEntryFace face = textureEntry.FaceTextures[j];
2717
2718 if (face != null && face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE)
2719 {
2720 if (m_scene.AssetService.Get(face.TextureID.ToString()) == null)
2721 {
2722 m_log.Warn("[APPEARANCE]: Missing baked texture " + face.TextureID + " (" + (AppearanceManager.TextureIndex)j + ") for avatar " + this.Name);
2723 this.ControllingClient.SendRebakeAvatarTextures(face.TextureID);
2724 }
2725 }
2726 }
2727 }
2728
2729 #endregion Bake Cache Check
2730
2731 m_appearance.SetAppearance(textureEntry, visualParams);
2707 if (m_appearance.AvatarHeight > 0) 2732 if (m_appearance.AvatarHeight > 0)
2708 SetHeight(m_appearance.AvatarHeight); 2733 SetHeight(m_appearance.AvatarHeight);
2709 m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); 2734 m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
@@ -3253,14 +3278,14 @@ namespace OpenSim.Region.Framework.Scenes
3253 wears[i++] = new AvatarWearable(itemId, assetId); 3278 wears[i++] = new AvatarWearable(itemId, assetId);
3254 } 3279 }
3255 m_appearance.Wearables = wears; 3280 m_appearance.Wearables = wears;
3256 byte[] te = null; 3281 Primitive.TextureEntry te;
3257 if (cAgent.AgentTextures != null) 3282 if (cAgent.AgentTextures != null && cAgent.AgentTextures.Length > 1)
3258 te = cAgent.AgentTextures; 3283 te = new Primitive.TextureEntry(cAgent.AgentTextures, 0, cAgent.AgentTextures.Length);
3259 else 3284 else
3260 te = AvatarAppearance.GetDefaultTexture().GetBytes(); 3285 te = AvatarAppearance.GetDefaultTexture();
3261 if ((cAgent.VisualParams == null) || (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT)) 3286 if ((cAgent.VisualParams == null) || (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT))
3262 cAgent.VisualParams = AvatarAppearance.GetDefaultVisualParams(); 3287 cAgent.VisualParams = AvatarAppearance.GetDefaultVisualParams();
3263 m_appearance.SetAppearance(te, new List<byte>(cAgent.VisualParams)); 3288 m_appearance.SetAppearance(te, (byte[])cAgent.VisualParams.Clone());
3264 } 3289 }
3265 catch (Exception e) 3290 catch (Exception e)
3266 { 3291 {