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author | Justin Clark-Casey (justincc) | 2010-09-17 01:21:28 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-09-17 01:21:28 +0100 |
commit | e3f153370566e0fd4b6f63a066e016cb52dcdf62 (patch) | |
tree | e30f91e0a065d417a74c92fd4abe86d3d1ba043d /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | Send KillPackets on the Task queue rather than the State queue (diff) | |
download | opensim-SC-e3f153370566e0fd4b6f63a066e016cb52dcdf62.zip opensim-SC-e3f153370566e0fd4b6f63a066e016cb52dcdf62.tar.gz opensim-SC-e3f153370566e0fd4b6f63a066e016cb52dcdf62.tar.bz2 opensim-SC-e3f153370566e0fd4b6f63a066e016cb52dcdf62.tar.xz |
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index fbaa7d4..7ba30fc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -142,30 +142,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | 142 | ||
143 | public void ResetObjectID() | 143 | public void ResetObjectID() |
144 | { | 144 | { |
145 | m_items.LockItemsForWrite(true); | 145 | lock (Items) |
146 | |||
147 | if (Items.Count == 0) | ||
148 | { | ||
149 | m_items.LockItemsForWrite(false); | ||
150 | return; | ||
151 | } | ||
152 | |||
153 | HasInventoryChanged = true; | ||
154 | if (m_part.ParentGroup != null) | ||
155 | { | ||
156 | m_part.ParentGroup.HasGroupChanged = true; | ||
157 | } | ||
158 | |||
159 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(Items.Values); | ||
160 | Items.Clear(); | ||
161 | |||
162 | foreach (TaskInventoryItem item in items) | ||
163 | { | 146 | { |
164 | item.ParentPartID = m_part.UUID; | 147 | if (Items.Count == 0) |
165 | item.ParentID = m_part.UUID; | 148 | { |
166 | Items.Add(item.ItemID, item); | 149 | return; |
150 | } | ||
151 | |||
152 | HasInventoryChanged = true; | ||
153 | if (m_part.ParentGroup != null) | ||
154 | { | ||
155 | m_part.ParentGroup.HasGroupChanged = true; | ||
156 | } | ||
157 | |||
158 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(Items.Values); | ||
159 | Items.Clear(); | ||
160 | |||
161 | foreach (TaskInventoryItem item in items) | ||
162 | { | ||
163 | item.ParentPartID = m_part.UUID; | ||
164 | item.ParentID = m_part.UUID; | ||
165 | Items.Add(item.ItemID, item); | ||
166 | } | ||
167 | } | 167 | } |
168 | m_items.LockItemsForWrite(false); | ||
169 | } | 168 | } |
170 | 169 | ||
171 | /// <summary> | 170 | /// <summary> |