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author | John Hurliman | 2010-09-16 17:30:46 -0700 |
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committer | John Hurliman | 2010-09-16 17:30:46 -0700 |
commit | 860b2a502f797e5822c6705d4639f370f3ac5861 (patch) | |
tree | 5a74ddbd626142e27f6c3439ea267b8ea348ce9c /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | Add the modules include line back that i dropped by mistake (diff) | |
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 53ddb5d..0e3daf76 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -603,10 +603,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
603 | rootPart.Name = item.Name; | 603 | rootPart.Name = item.Name; |
604 | rootPart.Description = item.Description; | 604 | rootPart.Description = item.Description; |
605 | 605 | ||
606 | List<SceneObjectPart> partList = null; | 606 | SceneObjectPart[] partList = group.Parts; |
607 | |||
608 | lock (group.Children) | ||
609 | partList = new List<SceneObjectPart>(group.Children.Values); | ||
610 | 607 | ||
611 | group.SetGroup(m_part.GroupID, null); | 608 | group.SetGroup(m_part.GroupID, null); |
612 | 609 | ||