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authorMic Bowman2011-08-29 09:55:34 -0700
committerMic Bowman2011-08-29 09:55:34 -0700
commit648866b59761cfbd76e2bd267011c935812770d0 (patch)
tree4ff1227fb7fbe684b42deabd07de5831ae6497da /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
parentBulletSim: add mesh representation. Use meshes for static objects and switch ... (diff)
parentMove GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... (diff)
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Merge branch 'master' into bulletsim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 3b60f8c..108089e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -201,7 +201,7 @@ namespace OpenSim.Region.Framework.Scenes
201 // Don't let this set the HasGroupChanged flag for attachments 201 // Don't let this set the HasGroupChanged flag for attachments
202 // as this happens during rez and we don't want a new asset 202 // as this happens during rez and we don't want a new asset
203 // for each attachment each time 203 // for each attachment each time
204 if (!m_part.ParentGroup.RootPart.IsAttachment) 204 if (!m_part.ParentGroup.IsAttachment)
205 { 205 {
206 HasInventoryChanged = true; 206 HasInventoryChanged = true;
207 m_part.ParentGroup.HasGroupChanged = true; 207 m_part.ParentGroup.HasGroupChanged = true;