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author | Justin Clarke Casey | 2009-02-16 19:15:16 +0000 |
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committer | Justin Clarke Casey | 2009-02-16 19:15:16 +0000 |
commit | 93837807ffb24e5811368063b9231a9d8b018d9d (patch) | |
tree | 5da8dcbc3fd6e6e4c7003e486f0ad26bd7c43d87 /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | * Iniital inventory archive test code. Doesn't actually do any testing yet (diff) | |
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* refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index c15ac47..c625a72 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -251,7 +251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
251 | m_part.ScheduleFullUpdate(); | 251 | m_part.ScheduleFullUpdate(); |
252 | return; | 252 | return; |
253 | } | 253 | } |
254 | IAssetCache cache = m_part.ParentGroup.Scene.AssetCache; | 254 | IAssetCache cache = m_part.ParentGroup.Scene.CommsManager.AssetCache; |
255 | 255 | ||
256 | cache.GetAsset(item.AssetID, delegate(UUID assetID, AssetBase asset) | 256 | cache.GetAsset(item.AssetID, delegate(UUID assetID, AssetBase asset) |
257 | { | 257 | { |