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author | Melanie | 2010-11-16 01:37:44 +0100 |
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committer | Melanie | 2010-11-16 01:37:44 +0100 |
commit | c2ac5dc35822fd85751b1da4a96a0062e600b55c (patch) | |
tree | 3e3640b8253307e9c183b88252b3db2effe37352 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | When detaching a scripted item, always consider it modified. Script states (diff) | |
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Can't detach an object from within the script thread because it will throw.
Use FireAndForget for that.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
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