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authorMelanie2010-11-16 01:35:45 +0100
committerMelanie2010-11-16 01:35:45 +0100
commit7a9c57a81ec979564b089429bb93655912f823a2 (patch)
treefec2570cd04adae90e572ff605d37a41eacf5dea /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentDiva needs a spanking! Serializing OldItemID breaks script state (diff)
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When detaching a scripted item, always consider it modified. Script states
will have changed and for real usability, we need to save it. It bloats assets, but that can't be avoided.
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