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authorJustin Clark-Casey2014-11-19 20:12:28 +0000
committerJustin Clark-Casey2014-11-19 20:12:28 +0000
commit3247a7cb3e4369996ed5a644784c7b1d6472a946 (patch)
tree19a5ac4d0918f4765ce5c7ad5d0f3d1bfb3f4d1f /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentIf calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar... (diff)
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refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance with code guidelines and the rest of the methods.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index fb1372f..c318e53 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2229,7 +2229,7 @@ namespace OpenSim.Region.Framework.Scenes
2229 { 2229 {
2230 if (tau > 0) 2230 if (tau > 0)
2231 { 2231 {
2232 ParentGroup.moveToTarget(target, tau); 2232 ParentGroup.MoveToTarget(target, tau);
2233 } 2233 }
2234 else 2234 else
2235 { 2235 {
@@ -3279,7 +3279,7 @@ namespace OpenSim.Region.Framework.Scenes
3279 3279
3280 public void StopMoveToTarget() 3280 public void StopMoveToTarget()
3281 { 3281 {
3282 ParentGroup.stopMoveToTarget(); 3282 ParentGroup.StopMoveToTarget();
3283 } 3283 }
3284 3284
3285 public void StoreUndoState() 3285 public void StoreUndoState()