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author | Melanie | 2012-02-19 14:20:53 +0100 |
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committer | Melanie | 2012-02-19 14:20:53 +0100 |
commit | 185bf55804af69390f54650f238d126614062e87 (patch) | |
tree | 3371a66f758745ae0694f8199054c3fa3d8548e6 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | Now if chode prim.cs detects out of bounds it requests a update and blocks mo... (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index f9e61be..d6d04b2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -314,6 +314,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
314 | 314 | ||
315 | // ~SceneObjectPart() | 315 | // ~SceneObjectPart() |
316 | // { | 316 | // { |
317 | // Console.WriteLine( | ||
318 | // "[SCENE OBJECT PART]: Destructor called for {0}, local id {1}, parent {2} {3}", | ||
319 | // Name, LocalId, ParentGroup.Name, ParentGroup.LocalId); | ||
317 | // m_log.DebugFormat( | 320 | // m_log.DebugFormat( |
318 | // "[SCENE OBJECT PART]: Destructor called for {0}, local id {1}, parent {2} {3}", | 321 | // "[SCENE OBJECT PART]: Destructor called for {0}, local id {1}, parent {2} {3}", |
319 | // Name, LocalId, ParentGroup.Name, ParentGroup.LocalId); | 322 | // Name, LocalId, ParentGroup.Name, ParentGroup.LocalId); |
@@ -1601,9 +1604,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1601 | dupe.GroupPosition = GroupPosition; | 1604 | dupe.GroupPosition = GroupPosition; |
1602 | dupe.OffsetPosition = OffsetPosition; | 1605 | dupe.OffsetPosition = OffsetPosition; |
1603 | dupe.RotationOffset = RotationOffset; | 1606 | dupe.RotationOffset = RotationOffset; |
1604 | dupe.Velocity = new Vector3(0, 0, 0); | 1607 | dupe.Velocity = Velocity; |
1605 | dupe.Acceleration = new Vector3(0, 0, 0); | 1608 | dupe.Acceleration = Acceleration; |
1606 | dupe.AngularVelocity = new Vector3(0, 0, 0); | 1609 | dupe.AngularVelocity = AngularVelocity; |
1607 | dupe.Flags = Flags; | 1610 | dupe.Flags = Flags; |
1608 | 1611 | ||
1609 | dupe.OwnershipCost = OwnershipCost; | 1612 | dupe.OwnershipCost = OwnershipCost; |