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author | Justin Clark-Casey (justincc) | 2011-08-26 23:06:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-26 23:06:41 +0100 |
commit | 15a514fcbc8f7447fc3a5997b6bbc2fe35974c9a (patch) | |
tree | 25b452008eb21a6426617c65af866161cf3bcae8 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG... (diff) | |
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refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
This does a tiny bit to reduce code complexity, memory requirement and the cpu time of pointlessly setting this field to the same value in every SOP
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a0e87d0..e510611 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -221,9 +221,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
221 | public scriptEvents AggregateScriptEvents; | 221 | public scriptEvents AggregateScriptEvents; |
222 | 222 | ||
223 | 223 | ||
224 | public UUID AttachedAvatar; | ||
225 | |||
226 | |||
227 | public Vector3 AttachedPos; | 224 | public Vector3 AttachedPos; |
228 | 225 | ||
229 | 226 | ||
@@ -728,7 +725,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
728 | 725 | ||
729 | if (IsAttachment) | 726 | if (IsAttachment) |
730 | { | 727 | { |
731 | ScenePresence sp = m_parentGroup.Scene.GetScenePresence(AttachedAvatar); | 728 | ScenePresence sp = m_parentGroup.Scene.GetScenePresence(ParentGroup.AttachedAvatar); |
732 | if (sp != null) | 729 | if (sp != null) |
733 | return sp.AbsolutePosition; | 730 | return sp.AbsolutePosition; |
734 | } | 731 | } |