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author | Justin Clark-Casey (justincc) | 2012-12-15 00:30:17 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-12-15 00:30:17 +0000 |
commit | 494e6a5f114372ca417607ff6af3c6d5a3aaae9e (patch) | |
tree | eb007bf53142fec09667bf10540fc679849f2d18 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | minor: Add commented out log lines to ScenePresenceAnimator for future debug ... (diff) | |
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minor: If the physics module tells us that an object has gone out of bounds, more helpfully log the name, id, position and region of that object.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index ff67d6d..af7fae3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2266,11 +2266,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2266 | 2266 | ||
2267 | public void PhysicsOutOfBounds(Vector3 pos) | 2267 | public void PhysicsOutOfBounds(Vector3 pos) |
2268 | { | 2268 | { |
2269 | m_log.Error("[PHYSICS]: Physical Object went out of bounds."); | 2269 | // Note: This is only being called on the root prim at this time. |
2270 | |||
2271 | m_log.ErrorFormat( | ||
2272 | "[SCENE OBJECT PART]: Physical object {0}, localID {1} went out of bounds at {2} in {3}. Stopping at {4} and making non-physical.", | ||
2273 | Name, LocalId, pos, ParentGroup.Scene.Name, AbsolutePosition); | ||
2270 | 2274 | ||
2271 | RemFlag(PrimFlags.Physics); | 2275 | RemFlag(PrimFlags.Physics); |
2272 | DoPhysicsPropertyUpdate(false, true); | 2276 | DoPhysicsPropertyUpdate(false, true); |
2273 | //ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | ||
2274 | } | 2277 | } |
2275 | 2278 | ||
2276 | public void PhysicsRequestingTerseUpdate() | 2279 | public void PhysicsRequestingTerseUpdate() |