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author | Melanie | 2012-06-04 22:41:29 +0200 |
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committer | Melanie | 2012-06-04 22:41:29 +0200 |
commit | fd176aab8f97aaad037eefc1ae7dc5b9fb670a99 (patch) | |
tree | c9c1f17e1d5fd0c382e6cb1204228fdef0a7df4a /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | Merge branch 'ubitwork' into avination (diff) | |
download | opensim-SC-fd176aab8f97aaad037eefc1ae7dc5b9fb670a99.zip opensim-SC-fd176aab8f97aaad037eefc1ae7dc5b9fb670a99.tar.gz opensim-SC-fd176aab8f97aaad037eefc1ae7dc5b9fb670a99.tar.bz2 opensim-SC-fd176aab8f97aaad037eefc1ae7dc5b9fb670a99.tar.xz |
Actually trigger land collisions in the root even when a child collides
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a57e9bc..5694c8c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2634,7 +2634,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2634 | colliding.Add(CreateDetObjectForGround()); | 2634 | colliding.Add(CreateDetObjectForGround()); |
2635 | LandCollidingMessage.Colliders = colliding; | 2635 | LandCollidingMessage.Colliders = colliding; |
2636 | 2636 | ||
2637 | notify(LocalId, LandCollidingMessage); | 2637 | notify(ParentGroup.RootPart.LocalId, LandCollidingMessage); |
2638 | } | 2638 | } |
2639 | } | 2639 | } |
2640 | 2640 | ||