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authorUbitUmarov2017-07-10 21:12:34 +0100
committerUbitUmarov2017-07-10 21:12:34 +0100
commitf8cdccc16729212e374cc001ab4f0be8e5960259 (patch)
treea090bee683a53648d81847f5279a81d5da1ec99a /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parenton entities updates throttles vectors needed to be compared as vectors, not j... (diff)
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a few more changes on entities updates
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs43
1 files changed, 13 insertions, 30 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 576a013..2e16663 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3237,7 +3237,7 @@ namespace OpenSim.Region.Framework.Scenes
3237 3237
3238 /// <summary> 3238 /// <summary>
3239 /// Schedule a terse update for this prim. Terse updates only send position, 3239 /// Schedule a terse update for this prim. Terse updates only send position,
3240 /// rotation, velocity and rotational velocity information. 3240 /// rotation, velocity and rotational velocity information. WRONG!!!!
3241 /// </summary> 3241 /// </summary>
3242 public void ScheduleTerseUpdate() 3242 public void ScheduleTerseUpdate()
3243 { 3243 {
@@ -3296,21 +3296,6 @@ namespace OpenSim.Region.Framework.Scenes
3296 sp.SendAttachmentUpdate(this, UpdateRequired.FULL); 3296 sp.SendAttachmentUpdate(this, UpdateRequired.FULL);
3297 } 3297 }
3298 } 3298 }
3299
3300/* this does nothing
3301SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3302 if (IsRoot)
3303 {
3304 if (ParentGroup.IsAttachment)
3305 {
3306 SendFullUpdateToClient(remoteClient, AttachedPos);
3307 }
3308 else
3309 {
3310 SendFullUpdateToClient(remoteClient, AbsolutePosition);
3311 }
3312 }
3313*/
3314 else 3299 else
3315 { 3300 {
3316 SendFullUpdateToClient(remoteClient); 3301 SendFullUpdateToClient(remoteClient);
@@ -3396,24 +3381,26 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3396 ParentGroup.Scene.StatsReporter.AddObjectUpdates(1); 3381 ParentGroup.Scene.StatsReporter.AddObjectUpdates(1);
3397 } 3382 }
3398 3383
3384
3385 private const float ROTATION_TOLERANCE = 0.01f;
3386 private const float VELOCITY_TOLERANCE = 0.1f; // terse update vel has low resolution
3387 private const float POSITION_TOLERANCE = 0.05f; // I don't like this, but I suppose it's necessary
3388 private const double TIME_MS_TOLERANCE = 200f; //llSetPos has a 200ms delay. This should NOT be 3 seconds.
3399 3389
3400 /// <summary> 3390 /// <summary>
3401 /// Tell all the prims which have had updates scheduled 3391 /// Tell all the prims which have had updates scheduled
3402 /// </summary> 3392 /// </summary>
3403 public void SendScheduledUpdates() 3393 public void SendScheduledUpdates()
3404 { 3394 {
3405 const float ROTATION_TOLERANCE = 0.01f;
3406 const float VELOCITY_TOLERANCE = 0.1f; // terse update vel has low resolution
3407 const float POSITION_TOLERANCE = 0.05f; // I don't like this, but I suppose it's necessary
3408 const double TIME_MS_TOLERANCE = 200f; //llSetPos has a 200ms delay. This should NOT be 3 seconds.
3409
3410 switch (UpdateFlag) 3395 switch (UpdateFlag)
3411 { 3396 {
3412 // this is wrong we need to get back to this 3397 case UpdateRequired.NONE:
3413 case UpdateRequired.TERSE:
3414 {
3415 ClearUpdateSchedule(); 3398 ClearUpdateSchedule();
3399 break;
3400
3401 case UpdateRequired.TERSE:
3416 3402
3403 ClearUpdateSchedule();
3417 bool needupdate = true; 3404 bool needupdate = true;
3418 double now = Util.GetTimeStampMS(); 3405 double now = Util.GetTimeStampMS();
3419 Vector3 curvel = Velocity; 3406 Vector3 curvel = Velocity;
@@ -3423,8 +3410,6 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3423 while(true) // just to avoid ugly goto 3410 while(true) // just to avoid ugly goto
3424 { 3411 {
3425 double elapsed = now - m_lastUpdateSentTime; 3412 double elapsed = now - m_lastUpdateSentTime;
3426
3427 // minimal rate also for the other things on terse updates
3428 if (elapsed > TIME_MS_TOLERANCE) 3413 if (elapsed > TIME_MS_TOLERANCE)
3429 break; 3414 break;
3430 3415
@@ -3514,13 +3499,11 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3514 }); 3499 });
3515 } 3500 }
3516 break; 3501 break;
3517 } 3502
3518 case UpdateRequired.FULL: 3503 case UpdateRequired.FULL:
3519 {
3520 ClearUpdateSchedule(); 3504 ClearUpdateSchedule();
3521 SendFullUpdateToAllClientsInternal(); 3505 SendFullUpdateToAllClientsInternal();
3522 break; 3506 break;
3523 }
3524 } 3507 }
3525 } 3508 }
3526 3509