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authorJustin Clark-Casey (justincc)2014-08-29 23:40:21 +0100
committerJustin Clark-Casey (justincc)2014-08-29 23:40:21 +0100
commit099212167b2b3d5f8bdf529d24a6c47536716706 (patch)
tree7f258a6c50ee2b00c81c82e588afb4ccdb7329ae /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentIgnore whitespace when reading serialized XML objects. (diff)
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Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct effect of STATUS_BLOCK_GRAB
As per http://wiki.secondlife.com/wiki/LlSetStatus Setting STATUS_BLOCK_GRAB_OBJECT prevents or allows move of a physical linkset by grab on any prim. Setting STATUS_BLOCK_GRAB prevents or allows move of a physical linkset by grab on a particular prim. Previously, setting STATUS_BLOCK_GRAB would prevent drag via all prims of the linkset.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs18
1 files changed, 1 insertions, 17 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 05e3ee9..8785ca9 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Framework.Scenes
186 186
187 public bool RETURN_AT_EDGE; 187 public bool RETURN_AT_EDGE;
188 188
189 public bool BlockGrab; 189 public bool BlockGrab { get; set; }
190 190
191 public bool StatusSandbox; 191 public bool StatusSandbox;
192 192
@@ -2079,22 +2079,6 @@ namespace OpenSim.Region.Framework.Scenes
2079 ParentGroup.RootPart.RETURN_AT_EDGE = p; 2079 ParentGroup.RootPart.RETURN_AT_EDGE = p;
2080 } 2080 }
2081 2081
2082 public bool GetBlockGrab()
2083 {
2084 if (ParentGroup.IsDeleted)
2085 return false;
2086
2087 return ParentGroup.RootPart.BlockGrab;
2088 }
2089
2090 public void SetBlockGrab(bool p)
2091 {
2092 if (ParentGroup.IsDeleted)
2093 return;
2094
2095 ParentGroup.RootPart.BlockGrab = p;
2096 }
2097
2098 public void SetStatusSandbox(bool p) 2082 public void SetStatusSandbox(bool p)
2099 { 2083 {
2100 if (ParentGroup.IsDeleted) 2084 if (ParentGroup.IsDeleted)