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author | Melanie | 2013-06-06 03:20:15 +0100 |
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committer | Melanie | 2013-06-06 03:20:15 +0100 |
commit | fe4a67efb6f54cad3f00884712abe03704216421 (patch) | |
tree | 04de93aaa8e9430c7c33e15912b3683b0297a10a /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Update HTTP server (diff) | |
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Merge branch 'avination-current' into careminster
Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs
OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 155e450..02a8935 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -272,6 +272,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
272 | { | 272 | { |
273 | AttachmentPoint = 0; | 273 | AttachmentPoint = 0; |
274 | 274 | ||
275 | // Don't zap trees | ||
276 | if (RootPart.Shape.PCode == (byte)PCode.Tree || | ||
277 | RootPart.Shape.PCode == (byte)PCode.NewTree) | ||
278 | return; | ||
279 | |||
275 | // Even though we don't use child part state parameters for attachments any more, we still need to set | 280 | // Even though we don't use child part state parameters for attachments any more, we still need to set |
276 | // these to zero since having them non-zero in rezzed scene objects will crash some clients. Even if | 281 | // these to zero since having them non-zero in rezzed scene objects will crash some clients. Even if |
277 | // we store them correctly, scene objects that we receive from elsewhere might not. | 282 | // we store them correctly, scene objects that we receive from elsewhere might not. |