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author | Melanie | 2013-01-23 19:31:27 +0000 |
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committer | Melanie | 2013-01-23 19:31:27 +0000 |
commit | fc1c77b42d6e35ecb6ad371484f355a3430018b1 (patch) | |
tree | e3c5fed0229a21902aa85a80b587e98fe397ac6c /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and (diff) | |
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Merge branch 'avination' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 22 |
1 files changed, 18 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 9c6a94b..0f5d116 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -79,14 +79,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
79 | object_rez = 4194304 | 79 | object_rez = 4194304 |
80 | } | 80 | } |
81 | 81 | ||
82 | struct scriptPosTarget | 82 | public struct scriptPosTarget |
83 | { | 83 | { |
84 | public Vector3 targetPos; | 84 | public Vector3 targetPos; |
85 | public float tolerance; | 85 | public float tolerance; |
86 | public uint handle; | 86 | public uint handle; |
87 | } | 87 | } |
88 | 88 | ||
89 | struct scriptRotTarget | 89 | public struct scriptRotTarget |
90 | { | 90 | { |
91 | public Quaternion targetRot; | 91 | public Quaternion targetRot; |
92 | public float tolerance; | 92 | public float tolerance; |
@@ -329,8 +329,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
329 | protected SceneObjectPart m_rootPart; | 329 | protected SceneObjectPart m_rootPart; |
330 | // private Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>(); | 330 | // private Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>(); |
331 | 331 | ||
332 | private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>(); | 332 | private SortedDictionary<uint, scriptPosTarget> m_targets = new SortedDictionary<uint, scriptPosTarget>(); |
333 | private Dictionary<uint, scriptRotTarget> m_rotTargets = new Dictionary<uint, scriptRotTarget>(); | 333 | private SortedDictionary<uint, scriptRotTarget> m_rotTargets = new SortedDictionary<uint, scriptRotTarget>(); |
334 | |||
335 | public SortedDictionary<uint, scriptPosTarget> AtTargets | ||
336 | { | ||
337 | get { return m_targets; } | ||
338 | } | ||
339 | |||
340 | public SortedDictionary<uint, scriptRotTarget> RotTargets | ||
341 | { | ||
342 | get { return m_rotTargets; } | ||
343 | } | ||
334 | 344 | ||
335 | private bool m_scriptListens_atTarget; | 345 | private bool m_scriptListens_atTarget; |
336 | private bool m_scriptListens_notAtTarget; | 346 | private bool m_scriptListens_notAtTarget; |
@@ -4141,6 +4151,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4141 | waypoint.handle = handle; | 4151 | waypoint.handle = handle; |
4142 | lock (m_rotTargets) | 4152 | lock (m_rotTargets) |
4143 | { | 4153 | { |
4154 | if (m_rotTargets.Count >= 8) | ||
4155 | m_rotTargets.Remove(m_rotTargets.ElementAt(0).Key); | ||
4144 | m_rotTargets.Add(handle, waypoint); | 4156 | m_rotTargets.Add(handle, waypoint); |
4145 | } | 4157 | } |
4146 | m_scene.AddGroupTarget(this); | 4158 | m_scene.AddGroupTarget(this); |
@@ -4166,6 +4178,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4166 | waypoint.handle = handle; | 4178 | waypoint.handle = handle; |
4167 | lock (m_targets) | 4179 | lock (m_targets) |
4168 | { | 4180 | { |
4181 | if (m_targets.Count >= 8) | ||
4182 | m_targets.Remove(m_targets.ElementAt(0).Key); | ||
4169 | m_targets.Add(handle, waypoint); | 4183 | m_targets.Add(handle, waypoint); |
4170 | } | 4184 | } |
4171 | m_scene.AddGroupTarget(this); | 4185 | m_scene.AddGroupTarget(this); |