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authorMelanie2011-12-22 19:52:59 +0000
committerMelanie2011-12-22 19:52:59 +0000
commiteef6f920295f0d22b37513e6c8eb5eb42b7a0c75 (patch)
tree72a603500425f1fb628e4efa808f3c1ee03e763f /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentMerge branch 'master' into careminster (diff)
parentrename Scene.m_physicalPrim to PhysicalPrims since its public and access exte... (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs5
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 948dca2..7723eba 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -769,7 +769,7 @@ namespace OpenSim.Region.Framework.Scenes
769 //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); 769 //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID);
770 } 770 }
771 771
772 ApplyPhysics(m_scene.m_physicalPrim); 772 ApplyPhysics();
773 773
774 if (RootPart.PhysActor != null) 774 if (RootPart.PhysActor != null)
775 RootPart.Buoyancy = RootPart.Buoyancy; 775 RootPart.Buoyancy = RootPart.Buoyancy;
@@ -1564,8 +1564,7 @@ namespace OpenSim.Region.Framework.Scenes
1564 /// <summary> 1564 /// <summary>
1565 /// Apply physics to this group 1565 /// Apply physics to this group
1566 /// </summary> 1566 /// </summary>
1567 /// <param name="m_physicalPrim"></param> 1567 public void ApplyPhysics()
1568 public void ApplyPhysics(bool m_physicalPrim)
1569 { 1568 {
1570 // Apply physics to the root prim 1569 // Apply physics to the root prim
1571 m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_rootPart.VolumeDetectActive); 1570 m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_rootPart.VolumeDetectActive);