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author | Melanie | 2012-05-07 12:07:47 +0100 |
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committer | Melanie | 2012-05-07 12:07:47 +0100 |
commit | df7abbb367ecac2fb09e1af10d3ec2a792ea2ed2 (patch) | |
tree | 3e36b8757455c88c3c1f20c14b635e662350aab9 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Merge branch 'avination' into careminster (diff) | |
parent | add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for O... (diff) | |
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 468c7ea..72d96d1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -3515,7 +3515,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3515 | 3515 | ||
3516 | //we need to do a terse update even if the move wasn't allowed | 3516 | //we need to do a terse update even if the move wasn't allowed |
3517 | // so that the position is reset in the client (the object snaps back) | 3517 | // so that the position is reset in the client (the object snaps back) |
3518 | ScheduleGroupForTerseUpdate(); | 3518 | RootPart.ScheduleTerseUpdate(); |
3519 | } | 3519 | } |
3520 | 3520 | ||
3521 | /// <summary> | 3521 | /// <summary> |