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author | root | 2010-09-16 23:12:32 +0200 |
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committer | root | 2010-09-16 23:12:32 +0200 |
commit | a0c87b5af6bba104fe50de3006b5dd515a8eb833 (patch) | |
tree | e0d3e1aef1f7f249da324bd5d480b3894359bbf7 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Catch a nullref (diff) | |
download | opensim-SC-a0c87b5af6bba104fe50de3006b5dd515a8eb833.zip opensim-SC-a0c87b5af6bba104fe50de3006b5dd515a8eb833.tar.gz opensim-SC-a0c87b5af6bba104fe50de3006b5dd515a8eb833.tar.bz2 opensim-SC-a0c87b5af6bba104fe50de3006b5dd515a8eb833.tar.xz |
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 142f5d8..ab9cbd7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -696,6 +696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
696 | if (node.Attributes["UUID"] != null) | 696 | if (node.Attributes["UUID"] != null) |
697 | { | 697 | { |
698 | UUID itemid = new UUID(node.Attributes["UUID"].Value); | 698 | UUID itemid = new UUID(node.Attributes["UUID"].Value); |
699 | m_log.DebugFormat("[SCRIPT STATE]: Adding state for oldID {0}", itemid); | ||
699 | m_savedScriptState.Add(itemid, node.InnerXml); | 700 | m_savedScriptState.Add(itemid, node.InnerXml); |
700 | } | 701 | } |
701 | } | 702 | } |