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author | Justin Clark-Casey (justincc) | 2011-04-05 22:25:00 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-04-05 22:25:00 +0100 |
commit | 2497962360258eb6cb1a78c7b4d5227d88eabb87 (patch) | |
tree | 053c37ce3b58819f32a2ad282b8d003158ad6174 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | properly refresh object owner list when refresh button is hit on land parcel ... (diff) | |
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Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index f17fb28..a7107f0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1313,8 +1313,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1313 | parcel.LandData.OtherCleanTime) | 1313 | parcel.LandData.OtherCleanTime) |
1314 | { | 1314 | { |
1315 | DetachFromBackup(); | 1315 | DetachFromBackup(); |
1316 | m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); | 1316 | m_log.DebugFormat( |
1317 | m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return"); | 1317 | "[SCENE OBJECT GROUP]: Returning object {0} due to parcel autoreturn", |
1318 | RootPart.UUID); | ||
1319 | m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel autoreturn"); | ||
1318 | m_scene.DeRezObjects(null, new List<uint>() { RootPart.LocalId }, UUID.Zero, | 1320 | m_scene.DeRezObjects(null, new List<uint>() { RootPart.LocalId }, UUID.Zero, |
1319 | DeRezAction.Return, UUID.Zero); | 1321 | DeRezAction.Return, UUID.Zero); |
1320 | 1322 | ||