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authorroot2010-09-16 23:26:53 +0200
committerroot2010-09-16 23:26:53 +0200
commit1e4e978f7ff798292211c58ef07eee37cd76ef8e (patch)
tree74ed5d4a84894f7830485809439f78baae9c4aed /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentJustinCC is evil. f7b28dd3 broke script persistence. This fixes it. (diff)
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Removing debug
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index ab9cbd7..142f5d8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -696,7 +696,6 @@ namespace OpenSim.Region.Framework.Scenes
696 if (node.Attributes["UUID"] != null) 696 if (node.Attributes["UUID"] != null)
697 { 697 {
698 UUID itemid = new UUID(node.Attributes["UUID"].Value); 698 UUID itemid = new UUID(node.Attributes["UUID"].Value);
699 m_log.DebugFormat("[SCRIPT STATE]: Adding state for oldID {0}", itemid);
700 m_savedScriptState.Add(itemid, node.InnerXml); 699 m_savedScriptState.Add(itemid, node.InnerXml);
701 } 700 }
702 } 701 }