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author | marc | 2011-11-25 15:21:42 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-12-03 15:49:19 +0000 |
commit | e75bcd4c59234382ac3efb743a228cd23d92ad45 (patch) | |
tree | 7bfd1db211c8c54eb9873301dce6d1f8afe77454 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Update SP.PhysicsCollisionUpdate() doc. (diff) | |
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Workaround for mesh to correct the number of faces in GetNumberOfSides(). Meshs are handeled as sculpts but can have up to 8 faces (SL restriction the collada format can handle even more). The patch enables all LSL function that adressing faces to behave correct. Like llGetNumberOfSides(); llSetLinkPrimitiveParamsFast(); llSetPrimitiveParams(); llSetColor();
Signed-off-by: marc <mare@sounddog.net>
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
0 files changed, 0 insertions, 0 deletions