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authorJustin Clark-Casey (justincc)2011-06-10 20:40:14 +0100
committerJustin Clark-Casey (justincc)2011-06-10 20:40:14 +0100
commitb5518dc90631014a4aa3dbb6c27fd5d4c9f612c9 (patch)
tree82b888ac45a3a8178f77bccadc564b4672b4674e /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentFor MySQL, migrate region tables to the MyISAM storage engine rather than InnoDB (diff)
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minor: Add some commented out destructor logging messages for potential future use.
At the moment, client and scene objects are being garbage collected as expected, at least in simple scenarios.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 9b9374b..79660a3 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -469,6 +469,11 @@ namespace OpenSim.Region.Framework.Scenes
469 469
470 #endregion 470 #endregion
471 471
472// ~SceneObjectGroup()
473// {
474// m_log.DebugFormat("[SCENE OBJECT GROUP]: Destructor called for {0}, local id {1}", Name, LocalId);
475// }
476
472 #region Constructors 477 #region Constructors
473 478
474 /// <summary> 479 /// <summary>