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author | Justin Clark-Casey (justincc) | 2011-06-10 20:40:14 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-06-10 20:40:14 +0100 |
commit | b5518dc90631014a4aa3dbb6c27fd5d4c9f612c9 (patch) | |
tree | 82b888ac45a3a8178f77bccadc564b4672b4674e /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | For MySQL, migrate region tables to the MyISAM storage engine rather than InnoDB (diff) | |
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minor: Add some commented out destructor logging messages for potential future use.
At the moment, client and scene objects are being garbage collected as expected, at least in simple scenarios.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 9b9374b..79660a3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -469,6 +469,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
469 | 469 | ||
470 | #endregion | 470 | #endregion |
471 | 471 | ||
472 | // ~SceneObjectGroup() | ||
473 | // { | ||
474 | // m_log.DebugFormat("[SCENE OBJECT GROUP]: Destructor called for {0}, local id {1}", Name, LocalId); | ||
475 | // } | ||
476 | |||
472 | #region Constructors | 477 | #region Constructors |
473 | 478 | ||
474 | /// <summary> | 479 | /// <summary> |